Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team.
In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games.
Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.
While checking some websites this morning I stumbled upon some great tutorials for Halloween props. These props could make excellent props for use at the gaming table especially when you run some horror or mystery campaign. Check out that great prop for example:
Recently Blizzard Entertainment has released a new game soundtrack album over Apple’s iTunes Store: “World of Warcraft: Taverns of Azeroth” composed by David Arkenstone, who has composed several great albums with Celtic music. I don’t provide a iTunes Store link here, because they are country-specific. So, if you want to check out the album or even buy it, open up your iTunes and use the search function.
The album features 19 tracks of tavern music from the MMORPG “World of Warcraft”. From the (in)famous “Lion’s Pride”, that was the only tavern music for Alliance taverns before “Burning Crusade”, to the serene “Temple of the Moon” you get a nice compilation of songs, that are probably perfectly suited for listening to during roleplaying sessions.
The complete album sets you back €9.99 and comes as an iTunes Plus album (that is higher quality and without DRM).
By the way, Blizzard has also released several other albums on iTunes Store including the soundtracks from Diablo II, StarCraft and World of Warcraft.
Although I am no avid fan I like superhero comics, movies and computer games. I also own “Mutants & Masterminds“, the superhero RPG by Green Ronin. But I’ve never actually played in or even run a superhero campaign. Especially after watching “Dr. Horrible” I would like to run a short superheroes campaign perhaps using Savage Worlds or the beforementioned M&M. But I am still unsure how I should pull it off.
Homebrew setting or an already existing universe?
Shall I create my own setting or shall I go with some preexisting world like the Marvel Universe? The problem with the latter is that shall the players play their favorite heroes from the comics or original characters?
Silly or serious?
I mentioned “Dr. Horrible” before. The “Dr. Horrible’s Sing-Along Blog” was a superhero musical in three episodes by Joss Whedon (you’ve probably seen it). “Dr. Horrible” is great comedy. Creating a campaign following the “Dr. Horrible” route would probably allow funny characters and a lot of laughs. But you also could take the genre more serious and create something like the recent Batman movies. I always had some trouble with running “funny” campaigns, so I would probably run a darker campaign.
What are your thoughts on superhero roleplaying campaigns? Please share your experiences in the comments. I would love to read your ideas on the subject!
A Roleplaying Games blog
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