Category Archives: Ad Astra

Ad Astra: Major Factions of the Omega Centauri Cluster

Last time, you learned how thing came to pass, now I want to give you some details on one the major factions of the Omega Centauri cluster.


In the 8th century NR (New Reckoning) the Gaians and their descendants have colonized hundreds of worlds all over the Omega Centauri cluster which they now call the “Star Ocean”. In the last hundred years several factions have emerged that now coexist more or less peacefully.

The Gaian Republic

The Gaian Republic is still the most influential nation in the Star Ocean. The Gaians are a peaceful people who value science and philosophy but they are not afraid to take up arms if their liberty and peace is at stake. The Gaian Republic is currently ruled by Administrator Arlen Coronaar of the Technologists party.

The Tovenaar Empire

The Tovenaar Empire is the complete opposite of the Gaian Republic. It’s a militaristic state that is ruled with an iron fist by the General-Emperor Arbach Tovenaar. Currently the empire is struggling with an uprising along their rimward border but it’s only a question of time until the Tovenaari start expanding again.

The SpaceCorp Corporate State

SpaceCorp Industries is the largest manufacturer of space ships and heavy machinery in the Star Ocean. Eventually they were granted “extraterritoriality”, which means that any land owned by the corp is sovereign territory and immune to any laws of the nation within. Its employees are corporate citizens. With the acquisition of the Kobe colony SpaceCorp became another sovereign state. Current CEO is Moriann Sakata. SpaceCorp tries to stay neutral in most conflicts, but has cordial relations with the Gaian Republic.

The Akkathon Federation

The Akkathon Federation is a loose alliance of worlds in the space between the Gaian Republic and the Tovenaar Empire. They have lost several systems during the last Tovenaari agression.

The Federation doesn’t meddle in internal affairs of their member states and every world has its own laws, customs and military. But all member states work together in times of need.

The Psitech League

The Psitech League started as a worker’s union for espers. In the 8th century NR almost all espers or psitechs as they prefer to be called, are members of the Psitech League. Some of the best space ship pilots and explorers are members of the League.

The Twilight Star

The Twilight Star is a privately funded secret agency that is believed to have some ties to the Gaian Republic. Usually they intervene in order to restore peace and balance to the Star Ocean. The Twilight Star operates from a secret headquarters somewhere in neutral territory.

By the way, if you have followed my Dungeoncraft articles you’ll notice that I’ve recycled some names from my Asecia setting. That has several reasons: a) I am really bad at coming up with original names, b) I like to have some eastereggs in all my campaign and c) Asecia is currently on the backburner, since I am focussing on the SF campaign I want to run soon-ish…
As always your comments are appreciated!

Ad Astra!

For the last weeks I have been working on a science-fiction campaign setting that I call “Ad Astra!”. I have finally finished writing down the background story and descriptions of the various factions and I want to share a few bits with you. Please let me know what you think. Every comment is appreciated.


MarsThe first manned mission to Mars is a success and a semi-permanent research base is established on Mars. A couple of years later the remains of an alien space ship are found under the surface of the red planet’s desert.

The alien technology salvaged from the derelict ship is far beyond human technology. The leader of the research team calls the unknown aliens Elohim. Nobody knows what happened to them and why they crashed on Mars.

A international research team finally uncovers another alien artifact. A huge Elohim jumpgate orbits the Mars moon Phobos. Using alien technology and human ingenuity the scientist and engineers manage to start the millenia-old gate opening a wormhole to the far away Omega Centauri star cluster. Several probes are sent through the wormhole and return with information about several habitable worlds.


Huge colony ships are sent through the wormhole to establish colonies and research outpost on the other side of the wormhole.

The data crystals found in the Elohim ship indicate that the Elohim have tampered with human genome in order to give them abilities like telekinesis and ESP. Using alien technology it’s possible to identifiy people with a latent ESP ability and awake the dormant gene. This is called the “Prometheus Effect”. Over the coming centuries hundred thousands of people are identified as “espers”.

Among the abilities of espers is the capability to attune to Elohim technology. At the end of the 22nd century millions of humans live in the Halley II colony thousands of lightyears away from home, when suddenly the Elohim jumpgate is destroyed.


For several hundred years the human colonists fight for survival far away from Earth. There are wars, famines, natural disasters, but in the end the former colonists build a new civilization. In memory of the world left behind they call themselves Gaians and their new homeworld Gaia.

Several hundred years after being stranded on Gaia the former colonists start building space ships again to explore the Halley system.

On Halley III aka Alexandria they find Elohim ruins and more artifacts that allow them to build their first psitech devices. Psitech devices can either be used to grant some basic esper abilities to ordinary humans or greatly enhance the abilities of a talented esper. This technology leads to the first hyperdrive. But even after extensive research the Gaians scientists are unable to build another jumpgate.

If you like to read more about the world of “Ad Astra” let me know in the comments! Then I will post more details on the factions of the Omega Centauri star cluster. And by the way, when you still remember my “Ad Astra!” posts from a few months earlier, you’ll notice that I changed the backstory a bit. The “we don’t know where we come from” idea was perhaps a bit too much to handle. 😉