Category Archives: D&D5e

RPG a Day 2016: “Shall play a game?”- Day 19

Friday at last! What a week… If you’ve been following my #RPGaDay 2016 posts you’ll notice my posting times have been all over the day this week. Work and family matters have kept me occupied, but I refuse to give up on the challenge. Let’s talk about learning.

August 19: What is the best way to learn a new game?

This subject is of great interest to me. As an educator, how humans learn, and how to facilitate these processes, is something I’m endlessly curious about. Since may of use began playing RPGs as teenagers, or even younger, it is very interesting to see how these games might have played a part in our cognitive development. For years I’ve also worked in adult education in one capacity or another and knowing adults who learn to role-play later in life is such a the contrast of how we learned as kids. Don’t worry, I’m not going full scholar for this post, it is Friday after all and you’re not here to read the abstract for my thesis. Continue reading RPG a Day 2016: “Shall play a game?”- Day 19

RPG a Day 2016, Triple Threat! Days 1, 2 & 3

Like a phoenix from the ashes, or a hungover party goer on Monday morning, I arise once more, after months of not posting here at Stargazer’s World, to participate in RPG a Day once more! It’s time for the 2016 edition. As Gen Con begins in Indianapolis tomorrow, those of us unfortunate enough not to go, distract ourselves with things such as this… Small consolation!

All kidding aside, I had a great time blogging in this topic last year, so I’m coming out for this event once more. This year a big shout out goes to the RPG Brigade for putting the even together and continuing the tradition begun by Dave Chapman, click on this: #RPGaDay 2016, and visit the official page!

RPGaDay 2016

I’ve posted about days 1 and 2 briefly on Twitter, you can find me there as @Sunglar, and shared my thoughts with the Puerto Rico Role Players community both in Facebook and Google+, but I don’t want to miss blogging about it here at Stargazer’s World. Allow me to expand upon what I wrote about for days 1 and 2 and share my thoughts on day 3. Continue reading RPG a Day 2016, Triple Threat! Days 1, 2 & 3

Inkarnate Entertainment Team Interview

If you’re like me, your love for RPGs goes hand in hand with a love for maps. From the first time I read The Hobbit and the Dragonlance series, to when I first opened the original Forgotten Realms boxed set, I’ve been obsessed with maps. My long running homebrewed campaign actually began with a crude map I drew and has grown from there. Through the years I’ve created maps various ways, hand drawn, electronic tools, old school hex maps, but the search for tools to create maps with never ends.

That’s how I came to discover Inkarnate Worlds. Some months ago someone shared their webpage on Facebook and when I gave it a try I was really impressed. They describe their tools on their Facebook page as follows: Inkarnate is a web app with a video-game-like interface that makes Table Top RPGs easier to play, and more fun.” Their current tool, Worlds, allows you to create truly beautiful maps through a really intuitive and easy to use interface. You can create a free account and begin creating your maps, saving them on their site, I’m really impressed!

A little googling allowed me to find out they began this journey through an unsuccessful Kickstarter Campaign, and despite that obstacle, they soldiered on and currently have this tool available. I sent the team a message and they were kind enough to answer my questions… Then I sat on this interview almost two months! Let me publicly apologize to them.

If you follow me on social media you may be aware that I underwent surgery in early October, then three family members have been sick, two hospitalized more than once. Times have been hectic to say the least, but they seem to be calming down. I’ve recuperated, the family members are doing better, and I owe it to these gentlemen to finally publish the interview. Here we go!

InKarnate Logo Continue reading Inkarnate Entertainment Team Interview