Dungeoncraft: Asecia reboot
During the last few months I have been working on a campaign setting called “Asecia”. The development of this world has been documented in my Dungeoncraft articles. But recently I was starting to...
During the last few months I have been working on a campaign setting called “Asecia”. The development of this world has been documented in my Dungeoncraft articles. But recently I was starting to...
In the last few weeks I wrote about my campaign world Asecia, its people, nations, history, magic, religion, secrets and even provided you with a short story to set the mood. Currently everything...
The world of Asecia is a world constantly in the flux. That’s true in several ways. The campaign I am planning will start with a revelation that will change the world for years...
There has always been D&D campaign settings that featured firearms, even the Forgotten Realms had their share of boomsticks with the gnomish smokepowder weapons. In 4th Edition Wizards has not only made Gnomes...
In most medieval-fantasy campaigns the gods are very real, they grant spells to their most devout followers and they sometimes even walk the earth. In a world like Asecia, I want religion (especially...
Secrets are what makes a campaign setting more interesting and deep. The old man sitting on the bench under the big tree in the village is not very interesting. But if he’s –...
Last time I showed you the original map that started it all. Today I want to explain you what I’ve changed and why I have made that changes. And you’ll get more details...
I am still working on my next episode of “Dungeoncraft” but I wanted to give you a small gift that should make waiting easier: the original map! It’s a photo I made with...
This article is the first part of an series of articles in which I want to talk about the development of a campaign setting. For quite some time I was thinking about what...