Savage Worlds is a multi-genre roleplaying game created by Pinnacle Entertainment. So it’s no coincidence that the Savage Worlds rules have some similarities with the classic Deadlands rules. But other than Deadlands which comes with an original background, the Savage World rules are suited for any campaign. And if you don’t want to create your own campaign there are quite a few SW campaign settings available at your FLGS and you can get dozens of “one-sheet adventures” at the official PegInc site for free!
The “Explorer’s Edition”
The SWEE is the newest edition of the SW rules. It’s a 160 pages paperback book and of smaller size than usual roleplaying game rules. The advantage is that you can easily carry the book around and check out the rules with ease instead of hauling around a whole library of books. And in most cases you don’t need anything more than this book, your campaign, dice, and a deck of poker cards to play or run SW. Continue reading “Savage Worlds Explorer’s Edition” Review→
Recently Blizzard Entertainment has released a new game soundtrack album over Apple’s iTunes Store: “World of Warcraft: Taverns of Azeroth” composed by David Arkenstone, who has composed several great albums with Celtic music. I don’t provide a iTunes Store link here, because they are country-specific. So, if you want to check out the album or even buy it, open up your iTunes and use the search function.
The album features 19 tracks of tavern music from the MMORPG “World of Warcraft”. From the (in)famous “Lion’s Pride”, that was the only tavern music for Alliance taverns before “Burning Crusade”, to the serene “Temple of the Moon” you get a nice compilation of songs, that are probably perfectly suited for listening to during roleplaying sessions.
The complete album sets you back €9.99 and comes as an iTunes Plus album (that is higher quality and without DRM).
By the way, Blizzard has also released several other albums on iTunes Store including the soundtracks from Diablo II, StarCraft and World of Warcraft.
Although I am no avid fan I like superhero comics, movies and computer games. I also own “Mutants & Masterminds“, the superhero RPG by Green Ronin. But I’ve never actually played in or even run a superhero campaign. Especially after watching “Dr. Horrible” I would like to run a short superheroes campaign perhaps using Savage Worlds or the beforementioned M&M. But I am still unsure how I should pull it off.
Homebrew setting or an already existing universe?
Shall I create my own setting or shall I go with some preexisting world like the Marvel Universe? The problem with the latter is that shall the players play their favorite heroes from the comics or original characters?
Silly or serious?
I mentioned “Dr. Horrible” before. The “Dr. Horrible’s Sing-Along Blog” was a superhero musical in three episodes by Joss Whedon (you’ve probably seen it). “Dr. Horrible” is great comedy. Creating a campaign following the “Dr. Horrible” route would probably allow funny characters and a lot of laughs. But you also could take the genre more serious and create something like the recent Batman movies. I always had some trouble with running “funny” campaigns, so I would probably run a darker campaign.
What are your thoughts on superhero roleplaying campaigns? Please share your experiences in the comments. I would love to read your ideas on the subject!
A Roleplaying Games blog
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