Category Archives: D6

Vaede Mecum of Magic released for free

D6 MagicToday West End Games has released Vaede Mecum of Magic (aka d6 Magic) for free. It’s a supplement for d6 Fantasy and d6 Adventure that expands on the Magic system presented in those books. As far as I know it had never been released in print before and you can now download it for free from the original WEG website. 

The 109-pages PDF does not only include new rules for the existing Magic system but also introduces several variant Magic systems, a spell creation system, rules for magic items and a lot of precalculated spells from ten different schools including such exotic schools like Chronomancy and even Technomancy.

The PDF’s layout is pretty basic and it contains no illustrations. Overall the PDF has all the trappings of an unfinished product, but since it’s for free, it doesn’t really matter. You get a lot of material for your d6 System game and that’s all that counts.

Thanks to Eric Gibson for making this book available to the public!
For more details and discussions check out this thread at the WEG Fan Forums.

UPDATE: There’s another thread with some info on D6 Magic.

“Game over, man”

AliensThat’s probably one of the most well known quotes from the movie Aliens, one of my personal favorite SF movies. The sequel of the SF-horror-classic “Alien” featured a group of colonial marines who fought the Aliens that had destroyed the colony on planet LV-426.

In a way the colony base was some kind of modern version of the dungeon in fantasy roleplaying games. And since we are currently in the middle of a renaissance of old-school games, a new Aliens RPG could be quite interesting. I remember there was an Aliens roleplaying game back in the late 80s or early 90s but I never was able to get my hands on a copy. And I tried to find some information on that game on the ‘net but failed. 

But some fans have already created Aliens RPGs based on several gaming systems. The probably most extensive version I found is based on the FUZION rules and can be downloaded at website Serena Dawn Station which also features a Ghost in the Shell conversion for d20 Modern (something I’ll have to check out in the future).

Recently TheGamerGuy, admin of the WEG Fan Forums, has posted some Aliens stuff on his blog. He’s currently working on a Aliens campaign using D6 Space rules and has decided to share what he has compiled so far. Aside from a couple of character archetypes, you’ll find stats for the alien xenomorphs. That should be enough to create a couple of Marines and kill some nasty aliens!

History of West End Games

The newly created WEG Wiki features an interesting article about the history of West End Games. Here’s an excerpt for your convenience:

Previously a producer of board wargames, the company began producing roleplaying games in 1984 with Paranoia. The high production values demanded by the wargames industry made them one of the few companies who could compete with TSR, and they were able to acquire the license from Columbia Pictures to produce an RPG based on the film Ghostbusters. This game, Ghostbusters: A Frightfully Cheerful Roleplaying Game, formed the basis of the D6 System which was to be heavily used in many of their licensed products.

The wiki still needs a lot of work (the only pages currently available are the aforementioned article and a homepage), but such a wiki could be a great asset to the WEG fan community in the future!