Airship Pirates preview

AirshipPirates I was really surprised when I read on the German blog Rollenspiel Almanach that there’s already a PDF preview of Abney Park’s Airship Pirates RPG. When I first heard about the game, I thought the release was still far away, but it seems I was wrong.

The game will supposedly use a variant of the Victoriana 2nd Edition rules, probably the one already used in Dark Harvest: Legacy of Frankenstein. I already love the look of the book and setting seems to be pretty interesting as well. Abney Park’s Airship Pirates is a game I will check out when it’s out.

And yes, Abney Park is the steampunk band, you might already have heard about. Their band leader known as Captain Robert is actually the one who’s doing the layout for the game and as far as I know the whole band was involved in the design of the game.

It’s too bad I don’t really like their music, but the RPG definitely looks intriguing.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

2 thoughts on “Airship Pirates preview”

  1. Haven't about this one, and as I do like their music and the whole steampunk genre, I'll be following that with interest. Thanks for the heads-up.

  2. Ah, I love their music! And the world that they evoke through it. I'm really looking forward to this. I even pimped it on the most recent RPG Circus.

    I'm not at all familiar with the game you referenced, or Cakebread & Walton's other work, so I have no idea what the system's going to look like. But, I figure that worst comes to worst, I can always hack the setting onto another system.
    My recent post Shared Fantasy- Chapter 1

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