A couple of weeks ago I wrote about just how excited I was about the new Savage Worlds Deluxe. When the book was available for pre-order I splurged and ordered the Print+PDF copy with the cards and arranged to pick it up at Gen Con. I downloaded the PFD and have been devouring it. I must say it is not a radical change, and I didn’t expect it to be. Is it perfect? No, but I think it’s an improvement. I really should write a proper review… But I digress.
I want to run a one-shot for my players, and maybe even dare run a game in Gen Con, so I was doing research online about resources available and was pleasantly surprised what I found this: The Wild Hunt
Michael mentioned it on his Free RPG Day post as Pinnacle’s freebie. I knew it was a sample adventure but I had totally missed it also included the latest Savage Worlds Test Drive. (Can you say clueless blogger?). The concept of the Test Drive was actually my first introduction to the Savage Worlds RPG. I was visiting Florida and while shopping at Sci-Fi City I was given one of the older versions of the Test Drive. It intrigued me and it led to my eventual acquisition of the game.
So This latest version of the Test Drive rules with an adventure, characters, standees, handouts, is a GREAT download if you want to learn more about the game, or to hand out to players who you think may be interested. I have been a fan of previous versions, this one is no different.
If you are undecided about the new Savage Worlds Deluxe rules Pinnacle has posted handouts on the Interludes and Chase rules that you can check out. Good times for Savage Worlds fans!