Agents of Oblivion is now available!

 AoO cover Let me start with a quote from John Rogers, the creator and executive producer of Leverage:

“You have in your hands a rules set that lets you play anything from “Spellslinging Spy vs. Alien Brain Eater” to “Harry Palmer vs. That Unpleasant Fellow from Bulgaria.” They haven’t glossed over any of the little nuts and bolts you need to play a realistic spy game, if that’s your desire – they’ve just streamlined it to be Fast, Furious, and Fun. That I can use one setting to play both those extremes is impressive as hell.”

These are the words he wrote for the introduction of Sean Preston’s Agents of Oblivion, the latest Savage Worlds campaign from Reality Blurs. The 218-paged book contains everything you need to horror-fueled espionage action using the Savage World rules (you need a copy of the Savage Worlds rules). I am sure many of you have been waiting for this fine book to be released and if you haven’t you don’t know what you’re missing! Trust me, Sean outdid himself with AoO!

By the way, there are a couple of pretty cool bundles available at the Reality Blurs shop right now:

If you don’t own a copy of Realms of Cthulhu yet, I recommend you consider the Sigil Operative or The Director Bundle. An espionage campaign with Mythos elements sounds just to awesome not to try! ^_^

Update: AoO is now available from RPGNow, too!

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

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