NaGa DeMon, NaNoWriMo and Scrivener

NaGa DeMon 2011 No, we’re not talking about demonic snake-like people from Indian mythology here. Nathan Russel, the guy who created the awesome FU RPG among other things, had a great idea. Why not take the idea from the National Novel Writing Month (aka NaNoWriMo) an bring it to the game table? So this year he challenges all of us to design a game in one month. This November will not just be NaNoWriMo but also Naga DeMon! And of course, the latter sounds much cooler! 😉

Of course there are a few rules (it wouldn’t be fun without those!):

  • Create the game in November
  • Finish the game in November
  • Play the game in November
  • Talk about your experience

By the way, the NaGa DeMon is not just about pen & paper RPGs. If you want to create a boardgame, wargame, cardgame or even a computer game, you can do so and it’s still part of the official NaGa DeMon! I am basically working on some game design project all the time, but perhaps I will use this event to see a project through next month!

And there’s one more thing. For a while I have followed the development of the Windows version of Scrivener. Scrivener is software that was initially developed for Mac only that was meant as a tool for writers. I think explaining all the features of this software would definitely be beyond the scope of this post, so it’s perhaps best you check out the official website for more details. What I have been wondering for a while now was if you could use Scrivener to help you in game design, too. And November may actually be my chance to do so!

You can get a special NaNoWriMo Trial Edition of Scrivener for free that you can use until December 7th. And if you are among the NaNoWriMo winners you’ll get a 50% discount on the full version of Scrivener. And even if you don’t manage to churn out a novel of 50,000 words next month, you still get a 20% discount  by entering “NANOWRIMO” as coupon code at the purchase! 🙂

But there’s more. I actually found a very interesting blog post on “Population: One” today, that shows how you can use Scrivener for RPG Writing. If you are interested in using Scrivener for NaGa DeMon, you definitely should check the article out.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

4 thoughts on “NaGa DeMon, NaNoWriMo and Scrivener”

  1. Respect to this! Great to see NaGa DeMon getting some love, Nathan Russell remains a tour de force in online RPG support.

    I think Scrivener is a weird choice for rushed writing/design because to hammer out loads of words each day, you don’t get much chance to do research. When I have attempted NaNoWriMo in the past, I have completed it only by writing like a lunatic and worry little about the edit.

  2. I’ve had Scrivener for a while and enjoyed it though I’ve never used it for Game Design. This looks like a handy article for that.

    The big benefit of Scrivener for banging out text is getting into composition mode. It gives you just one big blank canvas to write on with no other windows visible.

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