FTL and Setting Design
As I am currently working on my own settings for use with Traveller or the Cepheus Engine, I’ve thought about faster-than-light (FTL) travel and its influence on the setting. A setting without FTL...
As I am currently working on my own settings for use with Traveller or the Cepheus Engine, I’ve thought about faster-than-light (FTL) travel and its influence on the setting. A setting without FTL...
First and foremost the Cepheus Engine like the game it tries to emulate, Traveller, are science fiction roleplaying games. But instead of being limited to just sci-fi adventure stories, could Cepheus handle games...
Traveller (and Cepheus for that matter) are (in)famous for their character creation. Being able to die during character creation is one of the quirks for which we love that game. But there are...
Amongst other things I am an indie game developer and a hobbiest programmer. This means that I often find that if I cannot find just the right game or just the right gaming...
So you may remember that I wrote at the start of November that I was going to do the NaGaDeMon challenge this year. I managed to write and publish my game, going by...
Character Creation Basics I will confess that creating this NagaDemon game has meant I have read the Fudge 1995 rules in detail for the first time. Up until now I have been working...
I will not be posting a NagaDemon post every day, this is not an RPGaDay sort of thing but as this is the first official day I thought I would kick it off...
Some of you will remember me playing around with the idea of a wild west game using playing cards in place of dice and jokers for all the fun stuff you can do...
I have come up against an interesting challenge this week. As some of you will remember I am working on a Wild West game. I like to use anything I am working on...
Today I finished reading “Time for the Stars”, a classic young-adult science-fiction novel by Robert A. Heinlein. You might be asking yourselves now why I am reading old young-adult novels and what it...
A couple of weeks ago I found about a new product in Kickstarter. With the success of Starfinder there are a slew of new third-party products available. Many push the system in new...
Hello readers! Here is hoping you had a fun Halloween and are enjoying November. For those that have reached out over social media, thank you. Personally, things are improving, while there is a...
This will be my last post on Devil’s Staircase for a while. It is not going away, quite the opposite, but I will tell you abut that later. This post is in two...
This time I want to get some ideas out about character progression. I am certainly not a fan of games that use levels and experience points. I suppose there are two reasons. I...
Before we start shooting guns out of the bad guy’s hand or put a bullet through a silver dollar tossed into the air I want to take a tiny peek as some of...
I finally get to talk about my proposed combat system! First off, I have been trying to think of a decent working title for the game. Not just the game but the core...
I have had a bit of a fascination with card deck vs dice based rpgs for the last year. There is a rather strange game called ABS12 (A Basic System 12) which is...