It feels like every time I turn a corner, I am bearing witness to yet another Old School Renaissance (OSR) role playing game being released into the world. A world that already has several great OSR games to choose from. Does our world really need another one? The answer to that question is, yes. I have yet to hold a game in my hands and exclaim, ‘THIS IS PERFECT!!!’ I think that until that perfect game is released, game designers will continue working tirelessly to sculpt and mold games until that perfect game is created.
The most recent attempt by Christian Mehrstam, was recently released and is called WHITEHACK. A game with which its rules are written in a shockingly small 32 page rulebook More impressively, within this rulebook containing all the information you need officiate a game, start an adventure, implement monsters, build characters, equip those character, and level that character up through level 10. You can literally start your first WHITEHACK adventure within minutes of getting your hands on this pint-sized book. Dice not included. Continue reading WHITEHACK→
The latest version of Dungeons & Dragons (D&D), currently known has D&D Next, is Wizards of the Coast’s (WotC) latest attempt to reboot the worlds most popular tabletop role playing game. The game is currently in beta stages and WotC is receiving feedback from fans who have been testing out the new rules. WotC is trying to bat a home run with this game by trying to win back fans after the D&D 4th edition failure, while at the same time converting older fans who have been perfectly content playing older editions of the game.
While I was at PAX this year, I had a chance to play a demo of Dungeons & Dragons Next with an official representative of Wizards of the Coast. You can see a video of the game I was playing here. I really had an enjoyable time playing the game and after it was over, I was able to talk to our Dungeon Master and ask several questions about the new edition and how it was progressing. Unfortunately, I left the gaming table somewhat disappointed with the state of Dungeons & Dragons Next and I don’t expect the things I would need to buy the game to be addressed by it’s release sometime in 2014.
In a nutshell D&D Next is still too complex for my tastes. Please don’t get me wrong, I do think that the 5th edition of this game is a lot better than 4th edition. I figured that out just by looking at my character sheet. Gone are skill checks from your character sheet. Now if you want to do something outside the box that would be considered a skill you just use your Ability Score Modifiers and add them to your D20 roll to see if you accomplish your goal. This is a nice example of how the game has been cleaned up and streamlined. But the sad fact is that you are still doing a ton of math, adding all your extra points of damage from weapons or abilities, rolling extra dice for advantage and so on. I found this to not only be confusing, but also detracting and slowing down the story being played out in front of me.
I do understand and respect that there are gamers out in the world that enjoy the mathematical crunch of a good game mechanic. I am just not one one of those gamers. When I first looked at my printed off character sheet for a level one Cleric for 5th edition, I let out a sigh of disappointment. Already I knew that if I had to write out this character by hand that there was no way I could fit all the information I needed on the front and back of one character sheet. Which to me is very disappointing. To me when I think of a tabletop role playing game, I think pencil and paper. I feel like I should be able to write down everything I need with a pencil and one sheet of paper. I shouldn’t need to print off the character sheet from my computer or need several index cards to write down all the extra information my character has. That’s just not fun for me.
When D&D Next was first announced, I was feeling very optimistic about it. I recall early talks of this 5th edition by WotC being modular. Think three ring binder of sorts that would contain the rules for how to play D&D in its most basic form. Rules light if you will. Then, as you wanted to add eliminates from 2nd, 3rd, or 4th editions of the game, along with extra character options you could just by adding on packs or sheets and inserting them into your binder. D&D Next. The edition for everyone. I thought this was was a great idea and something I could see myself buying. But shortly after the first beta of the game was released for public testing, I knew that this great idea was no longer going to be an option for fans.
The truth of the matter is, I cut my teeth on D&D. I love the name of the game and I want to support it. But the reality is I have found that I enjoy gaming with a modern clone of the original D&D game called Swords & Wizardry. I would rather play a game called Dungeons & Dragons. I want to come back home to my roots and play and support the game that has been around since before I was born. I just don’t see that happening with D&D Next. But like any fan of the hobby, I will continue to hold out hope until the official rule books are released and and I can see for myself what WotC is asking me to buy.
Friendly local game stores and their owners are to few and far between. I think when a game store has to close down, for whatever reason, it affects us all in the gaming community. It does not matter how faraway you are or how close you are to a game store. If one closes its doors we are all adversely affected one way or another.
Most of you will have no idea who Dave Estes is. Truth is, I didn’t know him all that well myself, but the man had a positive impact on my life. Because of that, I think he is worth being remembered for all that he did for the hobby and the community.
Juneau, Alaska does not have much in the way of gaming or comic book stores. If you have ever been to Juneau its pretty easy to see that just by having a hobby store like the one Dave ran in this part of the country is a hard thing to keep afloat. Throughout the years that he owned his store, Collector’s Hideaway he did his very best to cater to the changing needs of the community.
Dave loved gaming and he showed it by the way he ran his store. He held Magic The Gathering tournaments almost weekly. He would teach kids new to the game how to play or pare them up with someone he though could help them learn the game better. He also dabbled in table top role playing games. Even through he never sold a lot of gaming books or minis he still manage to do the special orders that a couple of us in town asked for. He would often e-mail me with specials he heard about regarding role playing games or I would e-mail him about some special run of minis Wizards of the Coast was doing and he would go out of his way to try and get them for me.
Back in March of 2010 I wrote a story for Stargazer’s World titled, Gaming In Remote Locations: Juneau Alaska. In that story I talked about my own personal experiences with gaming in an isolated placed like Juneau. I also used that story as an opportunity to interview Dave Estes about his locally owned store. We spent most of the time talking about the most popular game in Juneau at the time, and I think still is, Magic The Gathering. As we chatted he would stop to help out a young kid who walked in with his mother who wanted Pokémon cards but had questions as to which pack he should buy. He even offered to help the boy get in contact with other Pokémon players in town.
The gaming community has lost a good friend in Dave Estes. He will be missed and remembered upon fondly. As the latest chapter closes on this small town we sit and wait with our dice and cards in hand for the next one to begin.
May you forever roll twenties, Dave.
A Roleplaying Games blog
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