“Roleplaying games as a teaching tool” @ Musings of a ChattyDM

As announced some days ago, my first guest post at Philippe Ménard’s blog has gone live! Here’s a short excerpt:

Some time ago, Barb, a homeschooling mom from California contacted me. She had read about my background in physics and asked me if I ever had ever thought about combining D&D and science.

For some time she has paid DMs with backgrounds in different scientific fields to run D&D adventures for her son. These adventures were always designed in such a way that they were not only fun to play but also taught the players something about disciplines like biology or computer technology.

She asked me if I would be interested in running a game that would combine D&D with physics. I have to admit that I never thought about the possibility of using roleplaying games as a teaching tool, probably because I am no teacher and I don’t have any kids of my own either. But the idea intrigued me, so I asked her if I could ask her a few questions about her concept.

You can read the rest of the article here. And please post your comments over there as well. Thanks!

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.