BRP, GORE and RQ

A what and a what and a what? BRP is the Basic Roleplaying game I wrote about yesterday, RQ is RuneQuest (one of the games which used an early version of BRP and which is now available under the OGL) and GORE is a free game by Goblinoid Games created using the Runequest SRD.

So when I posted about BRP yesterday I didn’t reveal the whole shebang. Runequest was the original percentile system back in the day. Chaosium sold RQ to Avalon Hill and when AH was later bought by Hasbro further development of RQ was stopped. Recently Mongoose Publishing has acquired the rights to RQ and released the rules under the OGL. So we now have BRP by Chaosium and RQ by Mongoose. There are a few differences between both systems but material can be transferred from one system to the other without too much hassle.

And since RQ is available under the OGL, third parties can create derivative material, like Goblinoid Games did with GORE. While vanilla RQ is clearly a fantasy game, GORE like BRP can be used to run campaigns in multiple genres, making it a free alternative to Chaosium’s BRP. I still prefer BRP over the RQ SRD or GORE, but if you are looking for a free alternative, you should check out these links:

By the way, a good place to discuss all thing related to BRP and similar systems is the forum of the fan site Basic Roleplaying Central. There you’ll find a nice and polite community of gamers who enjoy all versions of the original percentile gaming system.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

3 comments

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Joshua

Sweet! More and more it appears to me that we're actually going through a renaissance…including the rediscovery and renewed appreciation of the ancients.

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Stargazer

I agree! A lot of the ancients weren't bad at all. And since CoC was one of my favorite games, I have a soft spot for BRP, too.