Ad Astra: Twilight Star

Although I am still in the middle of my hiatus, I want to share some more information on my Ad Astra setting.

“I want this Twilight Star scum killed on sight!” General-Emperor Arbach Tovenaar after the attempt on his life

The Twilight Star is a privately funded secret agency that has been around for a couple decades now. Not much is know about this organisation aside from the fact that they are exceptionally well trained and equipped. Usually the public is unaware of the Twilight Star’s operations but when they rescued several high-ranking Gaian members of parliament that were taken prisoner by terrorists, they entered the public awareness. Especially in the Gaian Republic the Twilight Star’s agents are seen as noble rogues, a view not shared by the Tovenaar Empire for example.

The Twilight Star recruits agents from all worlds of the Star Ocean. It is said that they only recruit the best in their fields and that each agent is also trained in all forms of personal combat including archaic weaponry like swords. According to several rumors they own a small fleet of hyperdrive capable ships including the supercarrier “Twilight Star” which is a space ship of huge proportions, dwarving even Tovenaari fleet carriers. Twilight Star operatives usually operate in small groups that disguise themselves as free traders, explorers, prospectors or even mercenaries. They almost always have access to a hyperspace-capable ship and sometimes even to powered armor or spacefighters.

Aside from rumors not much is known about the Twilight Star. The agenda of the Twilight Star is unknown also a lot of people believe they try to hold peace in the Star Ocean by making sure there’s a balance between the four major nations. They supposedly have some close relationship with the Gaian government and the Tovenaar Empire is openly hostile towards them.

My current plans for my Ad Astra campaign is that the players are all Twilight Star operatives working secretly to bring peace and unity to the Star Ocean.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.