The Dungeon Master Guys

Dungeon Master Guys Today, on my daily commute, I listened to episode 1 of the new “Dungeon Master Guys” podcast. In this episode the three hosts, ChattyDM, DaveTheGame, and NewbieDM talk about how they prepare their games, about creating a cast-of-heroes to allow players to switch characters and how to make failures more interesting.

I initially feared the show might be pretty D&D-centric, I soon realized that the advice they were giving applies to almost every game. ChattyDM’s talk about making failure more interesting was based on his experiences with the Mouse Guard RPG. When I remember correctly we actually talked about this on Skype before, which later inspired me to write about failure and complications myself.

If you are a gamemaster, or if you want to become one, listening to this podcast is highly recommended. The advice given was good and I am sure even some DM veterans can learn a thing or two from the DM guys. Keep up the good work, Dungeon Master Guys!

For more details on the podcast (including show notes, etc.) check out the official website.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.