Like the Spanish Inquisition in a Monty Python sketch, nobody expects a post by Sunglar! If you search for my last post, it was August 5th last year, the supposed first post in a series for #RPGaDay2019, and after that nothing. The post before that was September 1st, 2018, the last post in #RPGaDay2018. See a pattern? I still say I’m a contributor to this blog, so I better fess up and write my yearly post!
If you want to avoid the sappy recap, jump ahead three paragraphs! Look for the #RPGaDay2020 image below.
I’ve been participating in #RPGaDay since 2015, five years! So much has changed. I’m a dad, I have a fantastic job, but one that requires a lot from me, when the baby is asleep I don’t want to do any writing or recording, I just want to rest. Hey, that does not mean I’ve given up on RPGs. I still play my weekly game, currently paying my 33-year-old homebrew campaign using Castles & Crusades by Troll Lord Games. I’m still active with Puerto Rico Role Players, and if we are friends on Facebook or you follow me on Twitter (@Sunglar), you’ll see me talking about RPGs and other subjects.
This is a quick follow-up to my last post. I got in touch with Michael Shorten aka ChicagoWiz and asked him for advice on how to run old-school sandbox games. He pointed me towards the podcast he had been recording last year.
In the 17 episodes of “The Dungeon Master’s Handbook” he talks about how to run con games, how to design and run a sandbox campaign, and many more highly interesting subjects. What I particularly liked is the fact that each of the episodes is about 20 minutes in length. This is enough time to convey even complex ideas but short enough so that you can easily include it in a busy schedule.
I’ve listened to the first two episodes so far and I wholeheartedly recommend the podcast to everyone interested in old-school gaming. Unfortunately he ended the podcast after 17 episodes because of lack of audience and interest. I think it’s a shame because Michael has real talent and many DM’s could learn a thing or two from him. Perhaps some renewed interest in the existing episodes and some valuable feedback from new listeners might make him reconsider.
I have to admit I am not an avid listener to podcasts. I always found it hard to include listening to them into my daily routine. Usually I have some free time during my commute which I fill with reading roleplaying games, playing around with my smartphone, reading the news, while listening to music. But a friend recently let me know that he’s recording a podcast and I just had to check it out.
Grumpy Old Gamers is not your typical podcast. Two slightly grumpy gamers who happen to be the game designers Jim Pinto and Richard Iorio are talking about the hobby and basically everything that crosses their minds. It’s a beautiful unfiltered, unedited mess, and I love it. It’s just two friends having a conversation and we get the chance to listen in on them.
What I especially like is that they share some interesting insights on the RPG industry and its fans. And they don’t sugarcoat anything. The podcasts takes a while to get used to, because there’s no proper intro (in the second episode the recording pretty much started mid-conversation) there’s no editing, no script, heck, not even an outline. If you don’t mind this, you’re in for a treat. I can’t wait to get off work to continue listening to these guys rant. It’s so enlightning and shockingly blunt, it’s a delight. I highly recommend to anyone checking this out.
A Roleplaying Games blog
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