WR&M Review @ The Chaos Grenade

I am always overjoyed to read reviews of my game “Warrior, Rogue & Mage”. And I am especially happy when someone enjoyed it very much, like in the case of R.E. Davis from The Chaos Grenade. He’s using the game to run a campaign in a post-apocalyptic/steampunk campaign. The only thing he didn’t like that much was the fact that the exploding die mechanic can be a bit too lethal:

I will give the warning that the exploding dice mechanic can seem to bite a person’s face off with relative ease in this system. If there was anything I felt needed to be changed, is perhaps figuring a way to scale this mechanic back a tad. In our game session Saturday Night, my dice were out to kill my friend Josh’s character. This could be either a boon or a bane for some; on one hand, this means even the weakest of foes and characters have the opportunity to dish out some serious damage or miraculous skill rolls. On the other, it can lead to some horrendous party wipes and what was supposed to be an easy encounter suddenly becomes the end of a campaign.

You can read the full review here. I have to admit I’ve encountered the problem in my own playtest sessions as well and I am already thinking about easy ways to fix it without abandoning the exploding die rule. Expect some advanced/optional rules in the coming weeks.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

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