NaGa Demon: A look at the layout

Yesterday I spent several hours to work on the layout of my NaGa DeMon project Galaxy Rising. It’s already November 21 and when I want to get the game to a playable state, I have to focus on getting the rules done and into PDF form right now. One important part of game design for me is to make the game good-looking. Sure, you can run a game that only exists as a couple of notes on a scrap of paper, but that’s not enough for me. Below I have posted a couple of images that should give you a good impression of what Galaxy Rising might look when done.

So, what do you think about the layout so far? As always, your comments are highly appreciated! You can check out the layout draft in PDF format here.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

2 comments

comments user
Andrew Modro

I like the clean simplicity, and I quickly got used to the landscape layout. I get a bit of a Traveller vibe. I’m looking forward to the complete version!

comments user
Rob Lang

Love the layout. Great work.