#RPGaDay2024 Day 31 – Dragons

Day 31 of #RPGaDay2024.The final day of this year. Today, I’ve written two posts, one more personal and this one that concludes my series of posts using the themes from the alternative prompt challenge list by Skala Wyzwania.

The RPG challenge theme for today is Dragons. Rolling a 1d10 for the quest. The result is 1: Describe a monster.


The Sleepers Awake: The Return of Dragons

The Great Engine hums mournfully, the massive Wyrm Trap exposed as the walls protecting the engine’s core crumble, filling the cavernous room with dust and debris. The Tracker’s tattoos pulse and shift while his body writhes; unable to control the energies within, he collapses into the arms of Lady Cashara Nazar, convulsing. “What is happening?” she yells at the Curse Bearer. The old man kneels beside the young man, “The power that courses through him seeks to fulfill its purpose, but the curse in his blood, the gift of the Nocturnal Potentates, fights against this. What is his burden must now be mine.”

The Curse Bearer places his hands on the Tracker’s chest and the convulsing stops. He opens his mouth in a silent scream, and a dark miasma spills from his body, absorbed into the Curse Bearer. The old man’s tattoos shift, adding distorted images of darkness over his flesh, and he crumbles. Weakly, he whispers, “Now…”

The Tracker stands with the help of the knight. The tattoos on his body shimmer, and he unleashes the power contained within. He breaks the Wyrm Trap, releasing the dragons into the world.

The Primal Dragons, or the Dragons of Creation, are primeval forces of creation, the manifestation of the energies that birthed reality. They embody the creative potential and the destructive power of the birth of universes. These dragons flew from the Fountain of Creation and wove together the myriad worlds and dimensions that makeup realities. These dragons populated the worlds they wove together and lived in their creation. The Wyrm Traps in the skyships trapped their energy to power their dimension-traveling powers, weakening the fabric of reality.

Now released, these dragons strengthen this world and give new hope to the mortals that their battle against darkness will now have a chance of success.


And so, this crazy experiment, in which I tried to world-build through a series of posts with diverse themes and different challenges, comes to an end. I think I was successful in some ways but not so in others. I thought about naming the world today and even considered some names but ultimately decided to leave it nameless. Care to suggest a name?

Thanks to David Chapman and all the folk who support RPG a Day year after year, make sure you visit David’s Autocratik blog. Again, thanks for reading. See you all next year for RPG a Day 2025.

Welcome, reader; thanks for taking the time to discover who I am! My name is Roberto, although I usually go by Sunglar online. I am a longtime tabletop RPG player, primarily a GM for the better part of that time; some will say that’s because of my love of telling a good story, others because I’m a control freak, but that’s debatable. I was born and raised in Puerto Rico, an island in the Caribbean with a small but active gaming community. I’ve played RPGs for almost 40 years, and for most of that time, I played D&D in all its permutations, including Pathfinder and D&D 5th edition. Other games our regular gaming group plays include Mutants & Masterminds, Castles & Crusades, Savage Worlds, Stars Without Number, Alien, and more. I have played many games through the years and plan to play many more. I am a compulsive homebrewer and rarely play a campaign I have not created myself. You can follow me on social media as Sunglar, and I’m regularly active on Facebook where you can find me posting regularly in the Puerto Rico Role Players group. I am looking forward to hearing from you!