Ask The Readers September 29, 2026 • 4 min read Playtest & Feedback Request – Survival: A Mini-Game of the Zombie Apocalypse Hello, dear readers. I have a favor to ask. If you’ve read my posts here on the blog or across social media over the…
Interview September 27, 2026 • 2 min read An Interview with Theo: Writer, Artist and Game Designer Hello readers! I’m back with another interview with a Puerto Rican creative and gamer. I recently posted on social media asking for artists and…
Ask The Readers September 25, 2026 • 2 min read Runeslinger & Company Discuss the Questing Beast Survey A few days ago, I wrote a post sharing the Questing Beast Survey on RPG Playstyles. While I shared it as an interesting attempt…
Ask The Readers September 2, 2026 • 7 min read RPG a Day 2026 – Day 33: After-Action Report I meant to write this post yesterday, but then real life got in my way. A combination of illness, going to the physician to…
Fluff/Inspiration August 31, 2026 • 3 min read RPG a Day 2026 – Day 31: Edge Welcome to Day 31 of #RPGaDay2026. The last day of this year! Time has really flown. August is always one of my favorite months…
Fluff/Inspiration August 30, 2026 • 2 min read RPG a Day 2026 – Day 30: Pride Welcome to Day 30 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 29, 2026 • 2 min read RPG a Day 2026 – Day 29: Labor Welcome to Day 29 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 28, 2026 • 2 min read RPG a Day 2026 – Day 28: Devotion Welcome to Day 28 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 27, 2026 • 2 min read RPG a Day 2026 – Day 27: Hunger Welcome to Day 27 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 26, 2026 • 2 min read RPG a Day 2026 – Day 26: Regret Welcome to Day 26 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 25, 2026 • 2 min read RPG a Day 2026 – Day 25: Familiarity Welcome to Day 25 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 24, 2026 • 2 min read RPG a Day 2026 – Day 24: Distance Welcome to Day 24 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 23, 2026 • 3 min read RPG a Day 2026 – Day 23: Fortune Welcome to Day 23 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 22, 2026 • 2 min read RPG a Day 2026 – Day 22: Grit Welcome to Day 22 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 21, 2026 • 3 min read RPG a Day 2026 – Day 21: Charity Welcome to Day 21 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 20, 2026 • 3 min read RPG a Day 2026 – Day 20: Promise Welcome to Day 20 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 19, 2026 • 3 min read RPG a Day 2026 – Day 19: Desire Welcome to Day 19 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 18, 2026 • 3 min read RPG a Day 2026 – Day 18: Directness Welcome to Day 18 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 17, 2026 • 2 min read RPG a Day 2026 – Day 17: Intensity Welcome to Day 17 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…
Fluff/Inspiration August 16, 2026 • 2 min read RPG a Day 2026 – Day 16: Composure Welcome to Day 16 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and…