Last time, I talked about my plans for using L5R as our game system of choice, due to its relatively easy rules and also thematically easy to relate to premise. I also decided that we are going to be going a bit away from a purely murder, death, kill, loot style of gaming. But, when last we parted, I wasn’t exactly sure about what I would be doing with the game; this week, the game type gets narrowed down, and we move into the realm of character creation. Good stuff.
August 9, 2011