Whether the Player Characters in your campaign stand for good or battle for evil, one thing will always be true. The ability to tell a story of war to your PCs. This is a very important skill for any Game Master. Be it as simple as a battle between a farm-hand and a pack of hungry wolves or a biblical showdown between Demons and Gods.
These are two extremely different battles, but the ability to explain to your PCs what is going on is equally important. As a GM we all see these graphic images in our minds eye. The hard work is already done for us thanks to our imagination. Now, take what you see and put that into words that will kick your players imagination into maximum overdrive!
Continue reading Aspects of War