Dragon Age Design Diary #1

Recently the first Dragon Age design diary went online. In this article Green Ronin’s Chris Pramas provides us with some details on the upcoming Dragon Age RPG that is based on Bioware’s new computer roleplaying game Dragon Age: Origins. Here’s an excerpt for you convenience:

I also decided early on that I wanted Dragon Age to be accessible to new players. As I began to lay the groundwork for the system, I realized that Dragon Age was a fantastic opportunity to bring new gamers into the hobby. I knew Dragon Age: Origins was going to be great and that there would be a lot of fans eager to learn more about the world of Thedas. A tabletop RPG could give that to them, and introduce them to the style of gaming that had birthed computer RPGs in the first place.

And if you haven’t already read about it, you should check out the interview at the Escapist Magazine, too. The Dragon Age computer game is one of the better CRPGs I’ve played in this year and I am very excited to learn more about Green Ronin’s pen & paper game based on the franchise.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.