What kind of player are you?

I just read about a quiz that reveals what kind of player you are and of course I had to give it a try. And it seems I am a Storyteller (I am not surprised):

You Scored as StorytellerYou’re more inclined toward the role playing side of the equation and less interested in numbers or experience points. You’re quick to compromise if you can help move the story forward, and get bored when the game slows down for a long planning session. You want to play out a story that moves like it’s orchestrated by a skilled novelist or film director.

Storyteller
83%
Method Actor
75%
Specialist
67%
Tactician
58%
Butt-Kicker
42%
Power Gamer
33%
Casual Gamer
25%

So, what about you? What’s your playing style?

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

4 thoughts on “What kind of player are you?”

  1. No surprise, I scored as a storyteller.

    I sent my players a similar survey so I could get an idea of what their motivations were as we started a new campaign. I just gave them eight statements of 2-3 sentences each that described one of the player motivations from the 4E DMG. I published the results, and a poll for readers to take, in my latest blog post.
    .-= Kameron´s last blog ..Understanding player motivations =-.

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