Don’t take yourself too seriously!

The ROLPUNK manifesto has – at least in my humble opinion – an underlying message: don’t take yourself to seriously, and remember it’s just a game! Since I have started following RPG blogs many years ago I’ve noticed that some people treat roleplaying games and discussions about them like politics or religion.

Almost every discussion about whether old school or new school is better or if D&D 4th Edition is the best thing sinced sliced bread or not turns into a flame war of epic proportions. I have to admit I am not innocent when it comes to this, but I think having realized that something is wrong is the first step. 😉

Berin Kinsman’s ROLPUNK movement is some kind of wake-up call. We should stop fighting and enjoy our games. There’s no wrong way to play as long as we are having fun! That doesn’t mean that it’s not allowed to rant once in a while. Heck, we are just human! And now get your dice off my lawn … 😀

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

4 comments

comments user
dungeonraiders

Well said.

comments user
Stargazer

Thanks! 🙂

comments user
Thasmodious

I agree. I've been guilty of my share of edition warring as well. The line gets blurred too easily. I like discussing mechanics, design, and what works and what doesn't and for what reason. And it's awfully easy in such discussions to touch a nerve with someone and things devolve quickly.

I read pretty much everything on the RPGBloggers Net and find that even when I disagree with this blogger or that one, there is a lot to learn, steal, or discuss.

RolPunk is a nice wake up call and reminder that we're all much more part of the same thing than we are divided by what amounts to simple preferences.

comments user
Chinthliss

Man, I think some of the 'gamers' down at my, not very local, fave gaming store could benefit from an introduction to the rolpunk manifesto.

Either that or a big stick. hehe 😀