Monte Cook’s New Game will be Weird – With a Capital W.

Earlier today my friend and fellow blogger Roberto Micheri told me about the next Monte Cook game called Invisible Sun. While his company is still busy releasing new stuff for their various Cypher System games Monte is obviously already working on something new. You can read the press announcement here. Please give it a read and then come back.

Escape the Shadow of the real world and find the Invisible Sun. Enter a new Actuality of surreal fantasy where mystical characters wield fabulous powers and struggle to discover the secrets of true existence.

It does sound a bit weird, doesn’t it?  This could either be the best thing since sliced bread or a total disaster.

Invisible Sun is adult. It’s imaginative. It’s intricate. It’s a challenging game, not because it’s difficult to play (it isn’t) but because it’s deep. It’s not for everyone, but for those of you who want something deep, lush, and intelligent, it’s what you’ve always been waiting for.

I am not sure if that’s what I have been waiting for, but it sounds pretty intriguing. Of course there will be another Kickstarter and we can probably expect another huge book with gorgeous artwork and high production values. BUT I have to admit the whole pitch sounds very pretentious. I guess we’ll find out more as soon as the Kickstarter is live. I’ll probably keep an eye on the project but at the moment I am not really sure if Invisible Sun will be a game for me.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.