Kickstarter: Esoterica

It seems Greg Saunders is on a roll! He just started a Kickstarter for Esoterica, his newest Open D6-based roleplaying game. The other two, Exilium and Summerland, were finished in early 2017 and 2018 respectively and were pretty successful considering Greg is not an industry titan like Monte Cook. But when it comes to quality Greg’s products are on par with the ones released by major publishers.

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So what is Esoterica all about? The Kickstarter page describes it as a tabletop roleplaying game of occult mystery and the quest for power. Characters are so-called Adepts, people who have realized that beyond the mundane world lies a greater reality hidden by the Veil. They have learned to use the powers that permeate through that Veil. But using these powers cause physical corruption. But there are artifacts called soul jars which can protect from the corruption. So all Adepts are in search of these in order to find the power to pierce the Veil and venture into the reality beyond.

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The game will be using a simplified version of Open D6, probably based upon Antipaladin’s MiniSix which Greg has used before. What really sets  Greg Saunders’ games apart from a lot of the competition is that it’s not just about killing monsters and taking their stuff. His games pose questions about life, about the human condition. Exilium was about guilt and penitence, Summerland was about past deeds which are not only a burden but may shield us from losing ourselves. Esoterica seems to be about power and how it corrupts.

The artwork alone makes me want to back this project (I actually did back it while writing this article) and I am very excited for the final product. If you’re at least remotely interested in what Esoterica is about, you should head over to the Kickstarter project page and check it out!

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

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