Super-Powered Bundles of Holding

Recently two new Bundles of Holding started featuring products from 1997’s Trinity roleplaying game and 1999’s prequel Aberrant respectively. In both games you play super-powered individuals in a 22nd century setting.

In Aberrant you’re a nova, a group of people who suddenly developed superpowers. These powers come from the nova’s ability to manipulate energy at a subatomic level. Unfortunately these powers come at a price. Novas suffer from the Taint, which is ultimately a side effect of their quantum manipulation which causes physical and mental defects. The game mostly focuses on the conflict between the super-powered novas with each other, the effects of the Taint, and how society reacts on people with quasi godlike powers.

Trinity is the direct sequel (even though it came out a few years earlier). The novas have caused tremendous destruction on Earth and eventually left Earth into deep space. While still recovering from the trauma of the war caused by the aberrants, which the novas are then called, new technologies were developed and a new breed of super-powered individuals emerged. These “psionic” abilities have to be awakened through a technological process, are much more limited in scope and power, and don’t seem to come with the Taint afflicting the novas. Six Psionic Orders have formed which focus on one aspect of Psionics each and they are at the forefront of defending Earth and exploring space.

Both games use a modified version of White Wolf’s Storyteller System. I’ve run Trinity back in the late ‘90s and while the system has quite a few fiddly bits, things ran pretty smoothly. Onyx Path currently working on a new edition of the Trinity Universe games, but these two Bundles of Holding are a perfect opportunity to pick up these two classic if underrated game lines for a very reasonable price.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.