Back in 1998 I was just beginning high school (my apologies to any of you who now feel particularly old), and a friend of mine introduced me to this crazy little CCG called Middle Earth: The Wizards by the sadly fading Iron Crown Enterprises. I was well-versed in collectible card games at this point in time; I’d been playing Magic: The Gathering since the Revised Edition, played Netrunner whenever I could find someone with cards, and—though I am loathe to admit it—even spent some time attempting to convince a few friends to get into the ill-fated Sim City CCG.
MECCG was rather different from these, as I recall. You had a deck, sure, but from it you would assemble parties of characters, and they would travel to various locations around Middle Earth, collecting artifacts and attempting to find allies that would assist them in the eventual battle against Sauron. It was pretty epic stuff.
Unfortunately the game ceased production not long after I started playing. I had a reasonable collection of cards, but I’m uncertain what happened to them. I very well may have thrown them away when I moved to college. File that under Things I Greatly Regret.
I skipped The Lord of the Rings Trading Card Game released by Decipher. Art has always been a major factor for me in CCGs, and photos from the movies just don’t cut it. Continue reading The Lord of the Rings: The Card Game: The Review