PDFs: Who Needs ‘Em?
Some time ago I was invited to a Pathfinder game run by a friend of a friend. I wasn’t certain how things would work out; I had attempted to join a game some time...
Some time ago I was invited to a Pathfinder game run by a friend of a friend. I wasn’t certain how things would work out; I had attempted to join a game some time...
In his article “The GM’s Influence on Character” in Kobold Quarterly #22, famous actor Monte Cook jumps right on out there and says: Past a certain point, the more influence a player has...
Summer marches onward, scorching us with unrelenting heat. My only relief is the Summer 2012 issue of Kobold Quarterly. It has a pretty wicked cover of a dragon and its rider, and has...
As you may know from my review of Kobold Quarterly #21, I am out of the loop when it comes to Open Design. I’ve been asked to review the Pathfinder edition of the Midgard...
I’m a bit late to the game, but I had a chance to read my very first issue of Kobold Quarterly, which provides content for Dungeons & Dragons 4th Edition, Pathfinder by Paizo,...
I have played Magic: The Gathering almost as long as I have been playing RPGs. There have been a few long pauses as time, money, or interest have flagged, but it is always...
I suppose I can’t take full credit for Michael’s post on German RPGs, but I may have been the match to the powder keg! I’m American, and a native English speaker. For many...
“The best way to plan a chronicle’s size is to come up with a number of sessions or months you’d like to lead it as a Storyteller, then reduce that by 20 percent.”...
Not long ago, Wizards of the Coast released the Neverwinter Campaign Setting. It expands upon the information presented in the Forgotten Realms Campaign Guide, released in August 2008, while providing a standalone foundation...
The other night I got my hands on a copy of Rogue Trader, one of the Warhammer 40,000 role-playing games released by Fantasy Flight Games. Naturally, the most immediate way to give the...
Back in 1998 I was just beginning high school (my apologies to any of you who now feel particularly old), and a friend of mine introduced me to this crazy little CCG called...
Alternity, by Bill Slavicsek and Richard Baker, is a science-fiction role-playing game released in 1998 by TSR (now Wizards of the Coast). It bills itself as “a framework for all kinds of contemporary...
Hello, I’m Shaun. I live in Maryland, on the east coast of the United States, and I’ve been playing roleplaying games for almost 19 years now. For the first half of that, I...