Adventurer Conqueror King

99123 This morning I stumbled upon “Adventurer Conqueror King” on RPGNow. It’s a roleplaying game based on OD&D and using the OGL that has a focus on what I would call the “endgame”. The game comes with an integrated game economy that allows characters to dabble in trade, there are rules for building strongholds, and running kingdoms or guilds. But of course you can experience more classical adventures, too.

The game allows you to play one of twelve classes that can be easily customized by an optional proficiency system. All the basic classes like the fighter, mage, thief, cleric are included, but there are also more unique ones like the explorer or elven nightblade.

From what I’ve seen so far the game looks perfectly suited for epic sandbox campaigns where the players start out as simple adventurers but may end as kings of their own making.

The 274-paged PDF is well laid out and contains a lot of nice black and white artwork that fits the style of the game. If I just hadn’t started a new campaign, I definitely would give it a try.

The PDF sets you back $9.99 but also contains a $10 coupon on the purchase of the hardcover.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

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Chaosmeister

This was a Kickstarter I participated in last year. Sadly I did not have the time to really dig into it yet. I look forward to the print edition for doing that.

The developers, Autarch, are running a pretty successful Kickstarter for the Players Companion at the moment . If you liked the base book it is worth to check out: http://kck.st/A4UVVD