Why Fudge needs a new edition
I’m assuming you guys already know what Fudge is. If not I recommend you check out the official Fudge site or my previous Fudge posts. After that, please come back. You’re back? Great.
Fudge is a great roleplaying game toolbox. It provides you with rules that allow you to run games in every genre. The system is easily scalable from rules-light to rules-medium. Converting your favorite game to Fudge is pretty easy and there are endless options that allow you to create your favorite version of Fudge.
BUT all these options make Fudge not that newbie-friendly. If you are looking for a game you can pick up, read and play instantly, then Fudge is a wrong choice. The fact that the Fudge 10th Anniversary Edition is a 320-paged badly organized tome adds insult to injury. Don’t get me wrong, I like Fudge a lot, but it could be better. While the rules are pretty cool, the presentation looks reminiscent of RPGs from the 80s and 90s. A better organization and a better layout could work wonders. These changes could also help to interest more people in Fudge. When I told friends about Fudge they sounded interested in it at first, but when I showed them the tome-like and pretty uninspiring-looking rulebook the interest waned quickly.
I always find it amazing that Fate, a game based on Fudge, is widely popular, while Fudge is almost unknown. There are dozens of awesome Fate games out there, but I don’t know when I last saw a new Fudge game. What I would love to see is a new edition of Fudge that is a bit more streamlined, has a better layout and artwork, is better organized and is available in various ebook formats.
What do you think about my idea? Do you think Fudge still has a chance to get back into the limelight? And are my proposed changes enough or is more needed? Please post your thoughts below!
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