How Crunchy do you like your RPGs?

My friend and fellow RPG blogger Roberto Micheri has created a survey to answer the question if the recent trend is really leaning towards lighter rules systems. That’s a question I have been asking myself, too, and I am actually pretty sure that that’s the case.

BUT our view of the RPG hobby may be skewed, so actually asking gamers from all over the world might help finding out. Of course not everyone will answer the survey (even though it only has one question) and the question itself may be flawed, but we think it’s still interesting to see what a larger group of players think about this.

If you have the free time it would be awesome if you could answer the simple survey and please tell all your friends about it. We’ll post about the results as soon as we have any.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

2 thoughts on “How Crunchy do you like your RPGs?”

  1. That was quite interesting as I am a big Rolemaster fan and Rolemaster was put in the Rules Heavy examples but I play Rolemaster because I like Rules Light games. Rolemaster’s modular design means you can lift out any element you like without having to house rule anything and the system doesn’t break.

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