Critical Role KS Criticism

I have to admit I haven’t really followed the discussions surrounding the Critical Role Kickstarter project. Heck, I haven’t even checked out the project itself until recently. So what is all the fuzz about? Matthew Mercer and his motley crew of voice-acting friends, famous for their D&D actual play series Critical Role, are raising funds for the production of a animated TV series called “The Legend of Vox Machina”. In no time, they reached the set goal of about 666.000€ and at the time of this writing they have raised over 6 million euros. This is HUGE! I don’t think any roleplaying-related fundraiser had ever raised that much money.

Quickly criticism was raised (Check out this article on Kotaku). At first people from the industry were obviously miffed that streamers like Critical Role make more money off of RPGs than the people actually designing those games. In a way I can understand the frustration. Making money in the RPG business is extremely hard. There are only a few designers out there who can live off RPGs alone.

But in that case it’s IMHO an apples versus oranges situation. Critical Role is raising money for an animated TV series. A lot of the people interested in this series might not even be roleplaying game fans themselves. I have watched a couple of episodes of both seasons of Critical Role and I can see the appeal of taking part in their adventures as a spectator. It is possible that some of the backers have never played a roleplaying game in their lives. Perhaps they heard from friends about the show, or they know Vox Machina from their cameos in the Pillars of Eternity 2 video game. Will some of the people backing Critical Role now eventually throw money towards roleplaying game creators? Possible. My point is that the show might have a larger appeal than just people playing D&D 5th Edition or Pathfinder at the moment. In the long run the success of Critical Role will probably lead to more sales in the RPG industry.

The second criticism raised is about diversity. While this particularly group of friends is not entirely male, like way too many roleplaying game groups, the lack of persons of color is noticeable. We all know that representation is important. Critical Role has become a kind of ambassador for the roleplaying hobby, and so it would be great if their cast included persons of color.

But things are not that easy. Before Critical Role was a hit show on Twitch and YouTube, the members of the group were just friends enjoying the game. There have been several guest players on the show and perhaps they might actually add a non-white person to the cast. Since the show evolved from a fun past time to something greater, calling for more diversity and more representation of minorities on the show might not be unreasonable, but it’s not something we can force. Change is slow. But I think we are on the right track.

With their popular and financial success comes a certain responsibility. The future will show if they use their power to do good for the whole community or if they are more interested in increasing revenue for themselves. From what I’ve heard so far, Matt Mercer and crew are good people. They’ll hopefully do the right things. And if not, we – as fans and fellow roleplayers – can nudge them into the right direction again. It’s the same in live as it is in roleplaying games: It’s not only one person’s job to ensure everyone is having a good time. This responsibility falls to all of us.

What are your thoughts on the criticism regarding the Critical Role KS? Please share your thoughts below!

4 comments

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Chaosmeister

They worked their asses of to get where they are. Just because the work was actually fun and playing DnD publicly doesn’t change the fact that this is all them. They deserve the success. What I find more fascinating as anything about this is that people back it in this crazy way for swag. As I read it the series itself is actually not included in the pledges. It will be interesting to see if all the fans backing it understood this when going in. And a lot of physical swag has often led to killing a project once a certain number of backer was surpassed because it became a logistical nightmare. I wish them the best because I want to watch the show. Don’t have time to actually watch critical role but the little I have seen was great fun.

    comments user
    Stargazer

    I agree. It was hard work to get there and they definitely deserve all the credit.

    I think the fact, that the series itself is not part of the backer rewards is what made me skip this KS. Physical swag is nice but not something I can’t live without.

comments user
Big-brained centrist

“Diversity”? Not a day goes by where a random website I stumble upon isn’t infected by the cancer of identity politics. Please go see a shrink if you think that Critical Role, or anything for that matter, needs “persons of color”.

Critical Role is overrated imo. Watched S1, S2 didn’t entice me. I certainly don’t see any logical reason for them to be raising $11 million, but that’s all good for them I guess. Might ease Laura Bailey’s anxiety when Trump gets reelected. Poor girl almost cried on stream after the first election.

    comments user
    Stargazer

    I don’t really understand why you deem it necessary to come to my blog and insult myself and others. If you have a problem with treating others with respect and show them some human decency, then perhaps you should post your comments elsewhere in the future.