A Study in Emerald

Sherlock HolmesI am a great fan of Sir Arthur Conan Doyle’s Sherlock Holmes stories and H.P. Lovecraft’s Cthulhu mythos. Yesterday I found out that Neil Gaiman has written a short story called “A Study in Emerald” that combines the best of both worlds. And you don’t even have to buy a book to enjoy that awesome short story, you can freely download it at Mr. Gaiman’s website. And there’s even a 49-minutes audio book read by the author himself available for free here, but it seems to be down at the moment.

A Study in Emerald is a great inspiration if you want to run a Call of Cthulhu game with a twist. I don’t want to spoil anything here, but if you share my love for Sherlock Holmes mysteries and H.P. Lovecraft, you’re in for a treat.

And I am pretty sure that Call of Cthulhu GMs will agree that it could be interesting to run a campaign in the world described by “A Study in Emerald”.

As always I am interested in your thoughts? Do you think such a scenario could work in a roleplaying game? And please note that comments may include spoilers, so if you haven’t read the story, yet, beware!

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.