Lost Kingdoms Campaign Setting

Michael Garcia released another freebie over at Quick & Dirty Games. This time it’s a complete campaign setting called “Lost Kingdoms”. The 8-paged PDF is licensed under a Creative Commons license and was intended to be used as a campaign template for a sandbox campaign.

nce upon a time, adventurers would embark out to explore new places and make a name for themselves. But this doesn’t seem to be the case any more. It seams that recently all adventures are written the assumption that epic world changing events are required to have a good time. O
This is NOT one of those settings. This is my attempt to bring back the good old days of adventuring for the sake of adventuring. No plot hooks requiring intricate weaves of politics and social economics. This is about having fun and fun shouldn’t require hours of prep
If you are looking for a setting with detailed trade routes of turnip farmers this is not for you. If you are looking for an area of recently undiscovered land and ancient dungeons that are just there, without any real explanation, then this is for you.
The Lost Kingdoms is more of a campaign template than a campaign setting. No additional world building should be required to begin quests for fortune and glory. It could be placed into any pre-established world if it becomes important for the campaign to have a sense of history. A very limited history and local civilized are will be provided and will probably be more than adequate. If geographical borders and world spanning travel are required, then you are probably not playing this how it was intended.

Lost KingdomsOnce upon a time, adventurers would embark out to explore new places and make a name for themselves. But this doesn’t seem to be the case any more. It seams that recently all adventures are written the assumption that epic world changing events are required to have a good time.

This is NOT one of those settings. This is my attempt to bring back the good old days of adventuring for the sake of adventuring. No plot hooks requiring intricate weaves of politics and social economics. This is about having fun and fun shouldn’t require hours of prep

If you are looking for a setting with detailed trade routes of turnip farmers this is not for you. If you are looking for an area of recently undiscovered land and ancient dungeons that are just there, without any real explanation, then this is for you.

The Lost Kingdoms is more of a campaign template than a campaign setting. No additional world building should be required to begin quests for fortune and glory. It could be placed into any pre-established world if it becomes important for the campaign to have a sense of history. A very limited history and local civilized are will be provided and will probably be more than adequate. If geographical borders and world spanning travel are required, then you are probably not playing this how it was intended.

You can download the complete document from the Quick & Dirty Games freebies page.

2 comments

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Rob Lang

Splendid! Nice to see an old-school style setting to go along with all of these old-school style games. I like the idea of fortune and glory being the most important thing. 🙂
.-= Rob Lang´s last blog ..Live Blog – 24 Hour RPG – Finished! =-.

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Michael Garcia

Thanks for the mention.
.-= Michael Garcia´s last blog ..Welcome to Quick & Dirty Games =-.