Our thoughts on D&D 5th Edition

D&DI have to admit that I was totally oblivious to WotC’s big announcement (which was first published by the NY Times) until my team member Youseph told me about it. But I don’t really follow D&D news for quite a while now. But since D&D is the grand daddy of all roleplaying games out there you can’t really ignore it either.

So, what the news at WotC? What the community suspected for quite some time now, is actually true: WotC is already working on a new edition of D&D.  If it will be called D&D 5th Edition or something else is still unclear, but Mike Mearls obviously likes the idea of just calling it “Dungeons & Dragons” and drop the edition number altogether.

This time they want to do it right and bring back the highly fragmented D&D community. This also more or less proves that D&D 4th Edition wasn’t as successful as the decision makers at WotC and Hasbro hoped for. I suspect the success of Paizo’s Pathfinder and probably even the Old-School Revolution are responsible for that.

While their goals are laudable I fear they are doomed to fail. They plan to create a new edition of D&D that shall please both fans of the recent D&D 4E but also bring back the OSR crowd. They intend to manage this by creating a modular ruleset and community involvement during the design and playtest phases. I have to admit that a highly modular D&D game could be quite interesting. The Unearthed Arcana book for D&D 3.5 was one of my favorite books back when I still played D&D. Being able to pick and choose the rules options you like in your D&D game might be pretty nifty, but in my opinion it’s very hard to pull off.

Community involvement in the design phase may also be pretty problematic. Only a small portion of gamers does participate in online communities or attend gaming convention. How do you make sure that the game appeals to this silent majority and not only to the quite vocal minority that actively participates in the design process?

I have to admit that I’m not that invested in that topic as I was a couple of years back. I wish WotC all the best and if the next iteration of D&D is a roleplaying game that sounds fun to play, I might give it a try. But if it’s not my cup of tea I’ll just play something else. There are so many interesting games out there, so that I am not dependent on Dungeons & Dragons.

Before I let the team speak their thoughts, let me share you some interesting links for you to check out later:

So, what are my fellow team members’ thoughts on that topic? How do you feel about WotC’s announcement?

Roberto:

robertoI’ve said it before and I’ll say it again, I was a D&D fan boy for the longest time! Now with full disclosure out of the way let me summarise how I feel about D&D next, or 5th edition, or however they decide to brand it. Forecast: Positively optimistic!

I’ve written about it before, after playing D&D for most of my gaming life, from Basic to 3rd edition, I was in the 4th edition bandwagon. I can’t fault a company for wanting to make a profit, or attempt to improve their game, and for the longest time I believed the success of the brand was important for the continued existence of the hobby. I tried to play 4th edition, ran a 7+ month campaign and realized this iteration of the game was not for me. I embraced Pathfinder and have not looked back.

While I always played other games, I kept going back to D&D at the end of the day. And you may make the argument that Pathfinder is not far from D&D, but by cutting the D&D umbilical cord I ended up playing and discovering many games I might not have if my gaming money was tied up to the latest WotC release.

I know I am not the only one who’s made this comparison but its worth mentioning again, deciding to give up D&D was like a break up. That’s how invested I was in the game. They’ve put together a great design team, I want to see what they come up with. Their stated goal behind the new edition is laudable, bringing together the community seems like the way to go, and learning from the fiasco of not supporting the OGL I believe is important.

I even applied for the playtest… Looking back I realize it was a spur of the moment decision, my gaming time is precious as is and I don’t see myself giving up my current or future campaign to playtest the new D&D. I want to keep abreast of the process and may just do some special sessions to try out the rules with my peeps from Puerto Rico Role Players, so we’ll see.

On the flip side, I wonder if its too little too late. I believe there is the possibility of life in the hobby beyond D&D, and It would have to be a truly great game to get me to play D&D again. I’ve healed the wounds from the break up and I’m not completely convinced I want to get back together.

I think community participation, with its inevitable pitfalls, it still a great idea. So I believe this is a step in the right direction. I don’t want an MMO like board game, but I’d love for them to integrate the DDI tools into a game I like, I liked the DDI when I was subscribed, not the game it supported. I’d love to see PDFs priced right, online support, the building of a true community. Let’s see if WotC can manage that!

Again, I’m optimistic and will follow what they do, hopefully participate in the discussion. Realistically I will most than likely get the book (books?) when they come out and read them, whether I end up playing it is another matter. Here is me wishing the best to the design team, they’ll need it. To misquote Bette Davis in All About Eve, “Fasten your seat belts, its going to be a bumpy ride!”

 

Michael Garcia:

michaelgarciaI’m not sure what to think of this announcement. As a lover of the OSR I like the fact that they are taking opinions from the community. I’m fairly positive that the alpha and beta of Pathfinder from Paizo has a lot to do with this.

My fear is that they will be taking the opinions of the gamers that are vocal. My experiences show that most gamers are not. Not every gamer is a member of the Wizards Community, they don’t all have blogs, and we all know how forums go. Sigh, I’m afraid that the input is only going to be by whiny 14 year old 4e loving twitter folks. Long story short, I opted for the playtesting, which I have a feeling is only going to be Encounters, which I do not participate in. I’ll read it over, may play it, but I’m happy with my retro clones. I doubt they win me back, but I’m hopeful as D&D was what got me into the hobby in the first place. I would love to be proven wrong.

My hopes:

  • Pencil, paper, dice only. I don’t want inclusion of electronics by any means.
  • I don’t want to have to buy minis from a company that doesn’t even sell minis anymore.
  • No subscriptions.
  • The OGL to come back in one form or another.
  • My wish, 1e with better art and layout. Smile

 

Youseph:

yousephI woke up Monday morning to a hopeful sounding Wizards of the Coast (WotC) post announcing the plans for the new version of Dungeons & Dragons.

Dungeons & Dragons is the granddaddy of all role playing games (RPG). Anyone who thinks of role playing games, weather they have played any or not, thinks of Dungeons & Dragons. There is a lot of power behind the name and the brand. I cut my teeth on RPGs with Dungeons & Dragons 4th edition and it has proved to be a gateway drug of sorts for me by opening doors to many other RPGs that I have enjoyed and invested in. But the grand daddy has been and will always be Dungeons & Dragons. I would love the chance to come back to it again at some point.

After reading the WotC announcement I immediately started searching twitter for any other posts regarding the new edition of the beloved game and found a couple of really good ones, including posts at CNN, The New York Times, and Forbes. each one of them seemed to have a little bit more info to add to the announcement than the last.

The biggest positive thing I have seen since the announcement of the new Dungeons & Dragons game is that WotC has been way more active with the community on Twitter (and I assume Facebook). It’s like someone with in the company read a copy of Gary Vaynerchuk’s ‘The Thank You Economy’ and realized the people they are selling Dungeons & Dragons to are people with feelings and opinions and need to be heard if they wish to keep making money.

As for the stacks of 4E books I have bought? Well you know. I find that all these books from all these other RPGs I have invested in prove to be a great resource of ideas and adventures when I am planning out a game. I think they will prove themselves useful for years to come.

 

Jay:

jayD&D Next is an interesting direction in which to take the D&D brand, given that Pathfinder has managed to make an abandoned ruleset successful.  Perhaps this is just a case of WotC trying to emulate a successful model, but ultimately I think that if done with sufficient care, this approach might result in a good product.

While it 4e wasn’t the success that Hasbro wanted it to be, I still felt that it was a valid game.  In fact, it introduced new ways of playing the game that were genuinely interesting, and I still hold the opinion that if it had been marketed as a different RPG instead of having the D&D name on it, it would not have experienced the severe backlash that it did from the fans of older editions.

I await the results of D&D Next with cautious optimism.  On one hand, they started on the right foot.  They found a way to make their announcement across multiple channels, and supported it with a strong social media presence.  They seem dedicated to keep those who were intrigued interested in the material by starting off with something as early as this month.  The talk about listening to the players is very encouraging, though it will take a strong design hand to stick to what works, after listening to what are possibly the most passionate (and outspoken) fans in the industry.

WotC is taking the right steps with promotion, and I’m hoping that the results of their design work will continue to show promise.  If this is Hasbro’s last attempt to make a commercially viable D&D, then they’re certainly going about it the right way.

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

11 comments

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johnkzin

I recommended that they start with WRM/Warrior, Rogue & Mage. 🙂

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Nathan Russell

I, too, am cautiously optimistic about a new edition of D&D. They have started on the right foot, and I hope that the development process continues in the manner they suggest. I think the 4E rules are a fantastic set of rules, but I personally don’t think they are D&D rules. I am hoping for a happy medium somewhere between the clean efficiency of the current edition and the flexibility of previous ones. A “toolbox” rule set that draws on things like Unearthed Arcana and 2nd Ed’s Players Options books would be fantastic. A more user friendly GSL would also be great. Let’s see what happens next.

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CraigM

My hope is that they open it up again, ala the OGL. I’m hopeful because Mike Mearls made a reference to The Cathedral and The Bazaar, but it’ll be up to the legal folks to determine if that’s possible.

4e felt like the “burn all bridges, and circle the wagons” release. In the long run it hurt WoTC’s chances to make 4e work. Even before you got to the differences in mechanics and other tomfoolery with the launch of 4e, the message from WoTC was pretty clear: the bazaar of 3e content will end.

I’m hopeful that 5e (or whatever they call it) will bring back the openness that was present in 3e. I also hope that regardless of what happens with 5e, they also bring back the PDFs for D&D editions past.

I want to like WoTC again. Being more open with their product, and unafraid of their customer-base is a step in the right direction.

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Darktouch

Honestly, 4E could have been the best game system in the world and it still would have had to contend with the bad attitude that came with its release. This announcement is much better received after the months of contrite blog posts they’ve been putting out.

    comments user
    Stargazer

    I actually was looking forward to the release of 4E back in the day. I was even more excited than I was for 3E. Alas I didn’t like it a bit after actually playing the game. It sounded much better in theory.
    That’s probably why I don’t expect anything from 5E. So I can be pleasantly surprised if it’s actually great (for me).

comments user
Sunglar

Well I must say, what a handsome bunch of men write for this blog… 😉 (Self promotion NEVER hurts!)

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Lifelessclown

Trust me, your readers are even more handsome!

    comments user
    Sunglar

    I’ll believe that! 🙂

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Voidman

I suppose it’s the natural order of things. One edition did not meet the target but the brand itself is strong and has incredible resonance so why not exploit that with a new version.

I don’t mean to be cynical, there is nothing wrong with that policy after all. However the way they want to go about it is (sceptically here) promising.

I would be interested to see what would be the outcome of leaving some of the design decisions to the “community” and how far the company are prepared to go with that. Pathfinder peeps have gone through the limited community beta testing I think and which some would argue resulted in a cracking game. What will be spawned from the unholy union of WOTC vision and fans’ suggestions, time only will tell.

Personally I would prefer the new edition to be a D&D reboot rather then development of the 4th. Simplicity of design and classic tropes over multitude of options and powers. I doubt it will turn out this way but hopefully it will be good enough to appeal to newcomers and grognards making it the most traditional game again like the old editions used to be.

And with that I wish you all the best in the New Year.

Void

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Cody

While I might be something of a pessimist, I’m going to try my hardest to remain neutral until I at least see the alpha and beta rules of this new edition and give them a shot.

With this new edition, I have a few things that I’d personally like to see:

1. I’d like to see a more simple, flexible rules-set that allows for more customization than previous editions. They can keep the things that make D & D what it is (the six ability scores, races, classes, etc.), but make them easy to understand and simple to build. I don’t want to have to use a computer program to make sure my character is built correctly.

2. I hope they toss out the GSL and return to the OGL. Abandoning the OGL was a huge mistake that really hurt WoTC and returning to it will help them in the long run, especially if they want the community to be more hands-on during this edition.

3. For supplements, I’d like them to do what they are doing now, releasing a smaller amount of supplement books, but making sure they are of better quality. While it was cool to have all those options in 4th edition, it was also tiring for me as a DM to have so many supplements being thrown at me at once and no possible way to look at them all and see if they were balanced or not.

4. This deals less with the game and more with the employees at WoTC. I wish they would interact with the community more. One of the reasons I really like Paizo so much is because they regularly interact with their community, making them feel more approachable and understanding. I think this would help WoTC a lot.

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Steven Whitelock

Sadley I never played 4th ed I thought it was to much like Wow, now while I can’t fault a company for wanting to make a profit. I think 4th ed really smacked the fans in the face. I never really like 3rd ed, below level 5. I still like 2nd ed with a few editions. Though I still laugh at wizards who have memorize the same spell for each time they want to use it….. it’s rather silly come on..