Ask The Readers: Running a Ultima campaign in S&W

The Avatar Inspired by Chgowiz’s Siege Perilous project I am tempted to run my own Ultima campaign using Swords & Wizardry rules. Alas he only covered the early parts of the series (Ultima I – III) that I never played. My favorite Ultima games were always Ultima VI and VII.

There are a few issues I am a bit unsure about, mainly how classes should work and what changes are necessary to the world and story to make it possible to run a compelling S&W campaign.

I’ve posted these questions in this thread over at the Swords & Wizardry forums. If you have any advice, please post your answers there, or use the comment section below. Thanks, any help is much appreciated!

Michael Wolf is a German games designer and enthusiast best known for his English language role-playing games blog, Stargazer's World, and for creating the free rules-light medieval fantasy adventure game Warrior, Rogue & Mage. He has also worked as an English translator on the German-language Dungeonslayers role-playing game and was part of its editorial team. In addition to his work on Warrior, Rogue & Mage and Dungeonslayers, he has created several self-published games and also performed layout services and published other independent role-playing games such as A Wanderer's Romance, Badass, and the Wyrm System derivative Resolute, Adventurer & Genius, all released through his imprint Stargazer Games. Professionally, he works as a video technician and information technologies specialist. Stargazer's World was started by Michael in August 2008.

3 thoughts on “Ask The Readers: Running a Ultima campaign in S&W”

  1. I'd go ahead and make the eight classes. It's easy to do for Old School games if you have the point-buy tools.

    I don't really see a need for a "stranger" class, since the PC always ended up as one of the usual classes. Would be awesome if you did character creation via the gypsy woman's pseudo-tarot, though. 😀

    A "stranger" race? Hmmm… Maybe. Not sure I see the need.

    I'd make the big cities not necessarily city-states, but just large metropoli with many smaller, supporting communities around them. Somebody's got to be growing all the grain they eat in Minoc. Certainly it's not the folks in far-off Bree.

    And I would totally offer the players the chance to do the Avatar quest. 😀
    .-= Brian´s last blog ..Simmulationism vs. Immersionism =-.

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