World Building Part 6 – Get Smart, Get Sneaky
There is something my mama always used to tell me, “There is nothing new under…
Review: Courts of the Shadow Fey
This time around, I will be bringing you my review of Wolfgang Baur’s Courts of…
Bridging the Gap part II
Back again with another tip on using something from a newer game in an older…
Review: Gamma World
I have been doing some extensive coverage of Gamma World this week on my blog,…
Sandbox in Space
Last week I posted about my plans to run a Star Trek game sometime in…
Ask The Readers: Fighting Gamer ADD
Currently I am having a bad case of gamer ADD again. I start a gaming…
Review: Amethyst Foundations
[gallery link="file" columns="2"] Over the past few weeks, on my blog, The Dump Stat, I have been taking…
Resolute, Adventurer & Genius has been released!
Blue Hex and Stargazer Games are proud to announce the release of Resolute, Adventurer &…
World Building Part 5 – Macro meets Micro
In the last few weeks, I have focused on fairly broad ideas in this series…
Free Stuff Friday: Vikings & Valkyries
Some of you probably know Mazes & Minotaurs the old-school game which is much younger…
What about Kobold Quarterly, specifically the winter issue, number 16? A review…
The publishers of Kobold Quarterly, Open Design Publishing, provided us with a review copy of…
Roleplaying in the world of Star Trek
I still remember the late 70s, early 80s when I first watched Star Trek on…
Fortune Cards, my two cents…
There’s been a storm in the Twitterverse and the Blogosphere, a storm of FORTUNE! (Fate…
Midgard
Recently Open Design LLC has started Midgard, their most ambitious Open Design project ever. Wolfgang…
Bridging the Gap
There is a lot of animosity between the old-school and new-school gaming groups. A lot…
World Building Part 4 – Campaign Setting Genre
Last week, I took a short break from this series because of travel and the…