House rules for Swords & Wizardry
One reasons why I picked up S&W was that it’s very easy to modify. In most modern games, making a small change on one end can lead to catastrophic results. Not so with...
One reasons why I picked up S&W was that it’s very easy to modify. In most modern games, making a small change on one end can lead to catastrophic results. Not so with...
Some weeks ago I posted about “Thrilling Noir Stories”, my roleplaying game inspired by the film noir genre. The latest playtest version codenamed “Bogart” is already pretty good, but still needs more testing....
UncleBear, father figure of RPG Bloggers has started a new movement: ROLPUNK! So, what’s this all about? Let the man speak for himself: Rolpunk (one L, no E) is about pure, stripped down,...
Today I want to give you an update on what’s brewing at Stargazer’s World right now. Just today I finished the first draft of a rather long post (1771 words so far) that...
I can’t exactly remember when I decided to run my own games as game master. When I am not mistaken I have been playing roleplaying games for some time already when I read...
The latest episode of RPG Circus has been released a few days ago, but I just now managed to listen to it. As always I enjoyed it very much and a highlight of...
Inspired by Chgowiz’s Siege Perilous project I am tempted to run my own Ultima campaign using Swords & Wizardry rules. Alas he only covered the early parts of the series (Ultima I –...
When you read some of my older post you’ll notice that I praised D&D 4th Edition on numerous occasions and recently I have become more of a critic. For quite some time I...
If you haven’t been living under a rock for quite some time, you probably noticed a growing trend in the RPG hobby: OD&D is back with a vengeance. Ok, in most cases it’s...
It all started with the Fantasy Craft preview PDF. While I was paging through it, my girlfriend was sitting next to me, and when we reached the section about Drakes, she exclaimed: “We...