World Building Part 7 – Inside your NPC’s Heads
One of the ways to flesh out and develop your world is to look at…
Ultimate Combat playtest for the Pathfinder RPG
Rejoice Pathfinder fans! A new playtest had been given unto us to try out, this…
Making NPCs come alive!
After bashing NPCs on a previous post I think this time around I’ll show them…
Review: The Book of Unremitting Horror
As a GM I love the horror genre. I think I have some talent for…
Letting go of that NPC
Attention: Slight rambling ahead, with a point to make about RPGs somewhere in there, you…
From the Kobold’s Lair
Recently I have posted about Open Design’s latest patronage project: Midgard! And while pondering if…
World Building Part 6 – Get Smart, Get Sneaky
There is something my mama always used to tell me, “There is nothing new under…
Review: Courts of the Shadow Fey
This time around, I will be bringing you my review of Wolfgang Baur’s Courts of…
Bridging the Gap part II
Back again with another tip on using something from a newer game in an older…
Review: Gamma World
I have been doing some extensive coverage of Gamma World this week on my blog,…
Sandbox in Space
Last week I posted about my plans to run a Star Trek game sometime in…
Ask The Readers: Fighting Gamer ADD
Currently I am having a bad case of gamer ADD again. I start a gaming…
Review: Amethyst Foundations
[gallery link="file" columns="2"] Over the past few weeks, on my blog, The Dump Stat, I have been taking…
Resolute, Adventurer & Genius has been released!
Blue Hex and Stargazer Games are proud to announce the release of Resolute, Adventurer &…
World Building Part 5 – Macro meets Micro
In the last few weeks, I have focused on fairly broad ideas in this series…
Free Stuff Friday: Vikings & Valkyries
Some of you probably know Mazes & Minotaurs the old-school game which is much younger…