Realism in Roleplaying Games
Realism is a subject that regularly crops up in online and offline discussions about roleplaying…
NaGaDeMon: WR&M Pocket Edition
Over the last few days I have continued working on the project I dubbed WR&M…
Am I getting old or just lazy? – 2014 Edition
In 2009 I already wrote about my aversion of rules-heavy games. In these last 5…
Cypher System
Sometimes life is stranger than fiction. Just when I finished writing my post about generic…
Generic RPGs: Do we really need those?
Yes, the caption is meant to be controversial. If it works for big media, why…
NaGaDeMon: It’s Full Of Stars!
One thing which makes NaGaDeMon so hard for me is that I tend to read…
NaGaDeMon: So, what am I working on?
Yesterday I wrote that it was still a bit too early to talk about my…
It’s THIS time of the year again: NaGaDeMon!!!
November is a special month for all budding game designers. It’s the NaGaDeMon, the National…