Cepheus Subsector Generator
About two and a half years ago I wrote a simple Python script which generates subsectors for me in the Cepheus Engine format. Why? Because I find rolling up a full subsector by...
About two and a half years ago I wrote a simple Python script which generates subsectors for me in the Cepheus Engine format. Why? Because I find rolling up a full subsector by...
One of my favorite sourcebooks for Traveller and the Cepheus System is definitely Stellagama Publishing’s Near Space. It’s a small booklet containing maps and stats for the stellar systems in the vicinity of...
First and foremost the Cepheus Engine like the game it tries to emulate, Traveller, are science fiction roleplaying games. But instead of being limited to just sci-fi adventure stories, could Cepheus handle games...
Traveller (and Cepheus for that matter) are (in)famous for their character creation. Being able to die during character creation is one of the quirks for which we love that game. But there are...
Yesterday I have put some more thought into my planned Traveller universe. The idea of using the Spinward Marches as a canvas for my … well … ideas. I also reached out to...
My relationship to Traveller is … complicated. Classic Traveller was the first tabletop RPG I bought, but I was never really comfortable with its rules. I skipped MegaTraveller and eventually got Traveller New...
In 1983 GDW released a boxed set for Traveller (now called Classic Traveller) which contained everything you needed to get started with Traveller. The rules had been streamlined from the original. Especially the...
If you are into science fiction and space opera roleplaying games the latest Bundle of Holding may be of interest to you. For about $15 you get everything you need to run a...
If you haven’t been living under a rock you’ve at least heard of one of his games: Stars Without Number, Silent Legions, Godbound, Other Dust, just to name a few. I first heard...
Sometimes I don’t know what’s going on in the minds of the people working at Mongoose. Recently they released the digital version of a Starter Set for their 2nd Edition Traveller game –...
If you are a fan of science fiction roleplaying games, then you probably know of Marc Miller. Back in the late 1970s he designed Traveller, which is without doubt one of the most well-loved...
Today I’ve stumbled upon a YouTube video by the Complex Games Apologist which I wanted to share with you. httpv://www.youtube.com/watch?v=LxdIPzwcWmE You definitely should also check out his other videos.
During the preparation of my upcoming Traveller campaign I realized something about Traveller: it’s different in one important aspect from most other roleplaying game. Characters don’t get new abilities over time. There’s no...
The work on my version of the Traveller universe continues. Initially I planned to create a subsector from scratch and place it at the edges of an empire which was in the process...