Why isn’t Gears done yet?
As you probably know, I have been working on the roleplaying game project “Gears” quite a while now. In the meantime I even released an early draft to the public, which looked pretty...
As you probably know, I have been working on the roleplaying game project “Gears” quite a while now. In the meantime I even released an early draft to the public, which looked pretty...
This morning I decided to release an early version of my Gears RPG to the public. Although it’s still missing a couple of features, you should be able to run at least a...
Today I finally finished the work on my new site, dedicated to the roleplaying games, settings and supplements I created over the last one and a half year. And don’t worry, I am...
As I’ve written two weeks ago I am thinking about developing a Cyberpunk game powered by my Gears system. But there’s one thing that I don’t like about most Cyberpunk games: Hacking. Usually...
I finally made up my mind about Gears, my roleplaying game in development. Thanks to the comments I got during the last weeks I was finally able to decide what I should focus...
While developing Gears I have encountered many situations where I was not sure if the direction I am taking with the game is the right direction. While working on the combat section of...
This time I want to talk about skills in Gears. In my last post about Gears I explained how the core mechanic works. Usually you roll 3d6 (add some modifiers) and compare the...
I promised you more posts about my upcoming Gears roleplaying game system and this time I want to share some thoughts on the core mechanic. When I started the project I was still...
I got a message via the contact form on the blog’s About page from someone who has been working on the AARG system for the better part of the last two years. He...
One of the things I always wanted to accomplish was to write a complete roleplaying game system, a set of rules of my own design. Over the last years I repeatedly made attempts...