Stargazer

1

Gears: Skills

This time I want to talk about skills in Gears. In my last post about Gears I explained how the core mechanic works. Usually you roll 3d6 (add some modifiers) and compare the...

February 22, 2010
7

Meet the team!

I was able to recruit two new regular authors: Andrew Modro aka Corvus, who you perhaps already know from his blog Polyhedral Dreams and Roberto Micheri aka Sunglar, who is giving his blogging...

February 17, 2010
6

Public domain artwork

In my opinion the biggest hurdle for any aspiring game designer is artwork. Especially if you plan to release a game for free you usually have no budget for paying artists. One solution...

February 15, 2010