Game Mastering Conundrums… Limiting player choices!
For those wondering why there was no post yesterday, the Stargazer is sick! Doesn’t seem to be anything life threatening (sorry guys we are not inheriting the blog just yet!). With our fearless...
For those wondering why there was no post yesterday, the Stargazer is sick! Doesn’t seem to be anything life threatening (sorry guys we are not inheriting the blog just yet!). With our fearless...
To say that role-playing games have been good for me is an understatement. Besides the countless hours of fun they’ve provided, the lasting friendships that have been forged and the way it has...
I think as a whole we human beings are completists. We want to complete what we began; we want the whole story. We crave to know the conclusion, and when we don’t get...
I often write about these things after the fact… maybe I should write about them before and more people will find out about it. Food for thought! This past Sunday Puerto Rico Role...
When last we left our valiant adventurers, they had climbed Mt. Doom and were about to toss the Ring into the giant Volcano… wait… think that is a different story. Ah yes! Now...
Last time, I talked about my plans for using L5R as our game system of choice, due to its relatively easy rules and also thematically easy to relate to premise. I also decided that we are going to be going a bit away from a purely murder, death, kill, loot style of gaming. But, when last we parted, I wasn’t exactly sure about what I would be doing with the game; this week, the game type gets narrowed down, and we move into the realm of character creation. Good stuff.
This post needs a preamble. As I was finishing my weekly game in the wee hours of the night (more accurately really early in the morning) I was asking among my players for...
If you’ve read any of my posts in the recent past you probably know I am currently running a Mutants & Masterminds 3rd edition game. After fantasy, which is my favorite RPG genre,...
Recently I had a tweet exchange with Shaun and Michael about which language we role-played in, and Shaun wrote an excellent post about languages in RPG games here in the blog last week....
The other night I got my hands on a copy of Rogue Trader, one of the Warhammer 40,000 role-playing games released by Fantasy Flight Games. Naturally, the most immediate way to give the...
Being a Dungeon Master, Game Master, Storyteller, Referee, call it what you may, is not an easy task. It requires a lot in terms of creativity, passion, preparation, but it’s not the thankless...
One of the most important steps when starting a new game is creating characters. If you are interested in the full roleplaying experience, creating your character is much more complex than just “picking...
Now that I’ve started writing about this I can’t stop. Here is the thing, on a previous post I was musing about the “campaign primer”, the way to introduce your campaign to your...
Fellow poster, and all around nice guy, Shinobicow (who also has a really cool nick, but I digress) wrote an excellent series of posts on World Building that he shared here on the...
Whether the Player Characters in your campaign stand for good or battle for evil, one thing will always be true. The ability to tell a story of war to your PCs. This is...
WARNING – While this is NOT a post about Porn the RPG (imagine the stats for that game) or a review about the Book of Erotic Fantasy, it will deal with complex issues,...
This post came out of a conversation I was having with Michael over IM about my nick, Sunglar. I actually came up with the name for a story I wrote in 8th grade,...