Game Design February 10, 2010 • 1 min read Gears / AARG I got a message via the contact form on the blog’s About page from someone who has been working on the AARG system for…
Game Design February 9, 2010 • 3 min read Stargazer’s World presents Gears One of the things I always wanted to accomplish was to write a complete roleplaying game system, a set of rules of my own…
Ad Astra November 2, 2009 • 1 min read Ad Astra RPG on Scribd Some months ago I created a new version of my Ad Astra Primer document. The new PDF is much more printer-friendly and includes some…
D&D4e September 14, 2009 • 2 min read Follow-up: D&D 4th Edition Firearms In last October I created some rules for simple firearms for D&D 4th Edition that are still very popular. Some days ago the reader…
Game Design September 10, 2009 • 1 min read House rules for Swords & Wizardry One reasons why I picked up S&W was that it’s very easy to modify. In most modern games, making a small change on one…
Freebies September 9, 2009 • 1 min read Thrilling Noir Stories needs some more love Some weeks ago I posted about “Thrilling Noir Stories”, my roleplaying game inspired by the film noir genre. The latest playtest version codenamed “Bogart”…
Freebies July 31, 2009 • 3 min read There’s more to OGL than d20 (Part 2) This is the second and concluding (for now at least) episode of my series on OGL games. D&D 3rd Edition and the d20 System…
FATE July 29, 2009 • 4 min read There’s more to OGL than d20 (Part 1) A couple of years back, when Wizards of the Coast released 3rd Edition of D&D, they not only updated the famous franchise, but they…
Freebies July 28, 2009 • 2 min read NOIR is now “Thrilling Noir Stories” “It was another cold and rainy night. I was sitting in my 20 square yards appartment and bureau, staring into a half-empty glass of…
Ad Astra July 27, 2009 • 2 min read Ad Astra update This weekend I finally continued work on my Ad Astra project. Some time ago fellow blogger Greywulf provided me with his awesome SF-themed render…
Freebies July 23, 2009 • 1 min read Updated playtest version of NOIR This afternoon I finally finished the layout of an updated playtest version of NOIR. The 8-paged PDF can be downloaded here. The latest version…
Freebies July 20, 2009 • 1 min read Please help us playtest NOIR! Today Michael Garcia from Quick & Dirty Games and I released a playtest version of our roleplaying game NOIR. NOIR is a rules-light pulp…
D&D4e July 20, 2009 • 4 min read Interview with Wolfgang Baur Some days ago I managed to arrange an interview with Wolfgang Baur, Kobold-in-Chief of Kobold Quarterly. Wolfgang Baur is a RPG industry veteran and…
Fluff/Inspiration June 4, 2009 • 3 min read My idea for a magipunk setting Recently I had a chat with fellow blogger pinakidion over Twitter about my Asecia setting that I usually call “steamfantasy”. He came up with the…
Ad Astra May 15, 2009 • 3 min read Ad Astra: Starships using PDQ rules When you have a look at the PDQ core rules you’ll notice that there is no section about how vehicles, space ships, etc. could…
Ad Astra May 14, 2009 • 4 min read Ad Astra PDQ character creation Last weekend my group of players and I decided to give the PDQ system a try. We’ll be using it to run my “Ad…
Ad Astra May 7, 2009 • 2 min read Ad Astra: Twilight Star Although I am still in the middle of my hiatus, I want to share some more information on my Ad Astra setting. “I want…
Ad Astra April 28, 2009 • 4 min read Ad Astra: The Psitech League Almost as powerful as one of the major nations of the Star Ocean is the Psitech League. Without Espers interstellar travel would be impossible…
Ad Astra April 22, 2009 • 3 min read Ad Astra: The Akkathon Federation Today I am finally returning to the world of “Ad Astra”. This time I will present to you the Akkathon Federation, a federation by…
Ask The Readers April 20, 2009 • 1 min read Ask The Readers: Magic in PDQ? Initially I planned to use FUDGE for the solo game with my girlfriend but in the end we decided to use Chad Underkoffler’s PDQ…