Game Design July 26, 2010 • 1 min read Preview: Warrior, Rogue & Mage Revised Edition Part 1 For the last weeks I have been working hard to get the revised edition of WR&M done. The revised edition is currently 38-pages long,…
Game Design July 19, 2010 • 8 min read Interview with Andrew Modro aka Corvus When you’ve been following Stargazer’s World for a while you probably read a couple of the guest posts written by Corvus aka Andrew Modro.…
FATE July 15, 2010 • 7 min read An ICONic interview: Steve Kenson! As part of my love for all things ICONS I recently contacted the author, Steve Kenson for an interview about the game and superhero…
Advice June 23, 2010 • 4 min read Review: The Kobold Guide to Game Design Volume I Recently a lot of RPG blogs have posted reviews of the third volume of the Kobold Guide, so it seems I am a bit…
Ask The Readers June 10, 2010 • 1 min read Ask The Readers: What do you want to see in a revised edition of WR&M? I am currently collecting ideas for a revised edition of my rules-light fantasy game Warrior, Rogue & Mage. Aside from a better presentation I…
Freebies June 9, 2010 • 1 min read Warrior, Rogue & Mage: Character sheet! Today I created an one-paged character sheet for “Warrior, Rogue and Mage”. Enjoy! The character sheet can be downloaded as a PDF file on…
Game Design June 7, 2010 • 2 min read Why isn’t Gears done yet? As you probably know, I have been working on the roleplaying game project “Gears” quite a while now. In the meantime I even released…
Game Design May 7, 2010 • 1 min read Blue Hex: My Free Games Site Recently, inspired in a raven-see-raven-do fashion by Stargazer’s creation of Stargazer Games, I decided to throw together a simple site for my own modest…
Freebies May 4, 2010 • 1 min read Gears v0.5 released This morning I decided to release an early version of my Gears RPG to the public. Although it’s still missing a couple of features,…
FATE May 3, 2010 • 18 min read Interview: Evil Hat Productions Some time ago I asked Fred Hicks and Rob Donoghue from Evil Hat Productions for an interview. Since Rob is super busy at the…
Ask The Readers April 23, 2010 • 1 min read Help me find a new name for “Warrior, Rogue & Mage” As you probably already know, “Warrior, Rogue & Mage” is a rules-light fantasy RPG created by me. The whole design process was under 24…
Advice April 19, 2010 • 3 min read Cataclysm This is a rerun, it was originally posted on August 28th, 2009. From Wikipedia: The cataclysm is the Greek expression for the Deluge, from…
Fluff/Inspiration April 13, 2010 • 3 min read Hacking in Cyberpunk games As I’ve written two weeks ago I am thinking about developing a Cyberpunk game powered by my Gears system. But there’s one thing that…
Game Design March 31, 2010 • 2 min read Gears: The only constant is change! I finally made up my mind about Gears, my roleplaying game in development. Thanks to the comments I got during the last weeks I…
Freebies March 22, 2010 • 1 min read Freebie: Warrior, Rogue & Mage Yesterday around 10pm local time I had an idea for a rule-light fantasy RPG with some old-school feel to it. The result is “Warrior,…
Advice March 19, 2010 • 1 min read Lazy Friday Video Post: “Making the Most of Mythic Structure” This time I want to share a video from the Neoncon 2009 GamesU with you. In this 51-minutes video Matthew Grau from WildFire LLC…
Game Design March 4, 2010 • 2 min read Gears: Ch-Ch-Ch-Ch-Changes While developing Gears I have encountered many situations where I was not sure if the direction I am taking with the game is the…
Freebies March 2, 2010 • 1 min read Chronicles of the Four Dragons Chronicles is one of the many game designs I have floating around on my hard disk. And like most of these abandoned projects, it’s…
Game Design February 22, 2010 • 3 min read Gears: Skills This time I want to talk about skills in Gears. In my last post about Gears I explained how the core mechanic works. Usually…
Game Design February 17, 2010 • 2 min read Gears: the core mechanic I promised you more posts about my upcoming Gears roleplaying game system and this time I want to share some thoughts on the core…