Ad Astra: The Gaian Republic
Welcome to the next installment in my “Ad Astra” series. Today I provide you with some details on the Gaian Republic: The Gaian Republic (Quick Facts) Main World: Gaia, 2nd planet of the...
Welcome to the next installment in my “Ad Astra” series. Today I provide you with some details on the Gaian Republic: The Gaian Republic (Quick Facts) Main World: Gaia, 2nd planet of the...
Last time, you learned how thing came to pass, now I want to give you some details on one the major factions of the Omega Centauri cluster. THE STAR OCEAN OF OMEGA CENTAURI...
For the last weeks I have been working on a science-fiction campaign setting that I call “Ad Astra!”. I have finally finished writing down the background story and descriptions of the various factions...
Over on my own blog, Exchange of Realities, I’ve been working on advice for creation, personality, interaction and plot hazards of intelligent magic items. But it can be hard to make a magic item from whole cloth, so...
As I mentioned before I am working on a SF campaign setting for d6 Space. One of the things my players requested were space battles featuring space fighters much like in games like...
I am currently working on transferring all of my saved bookmarks to delicious and tagging them properly. While doing so I stumbled upon two of links that could be interesting to you if...
Video games can be great sources for inspiration. Everyone who played games like the classic Ultima series, the Elder Scroll series, the Fallout series, one of the Final Fantasy games or Mass Effect...
When D&D 4th Edition was new, one of the first complaints was that it turned D&D into a miniature game. I disagreed and I remember that the post I wrote about 4E myths...
While the Dungeonslayers translation entered the edit and layout phase I worked on a second project for the free, old-fashioned roleplaying game: firearms! I started with a few stats for simple flintlock pistols and...
The last time I wrote about Asecia I planned to use the FATE rules and I decided against non-human races. But in the end things always turn out differently than planned. My current...
In my last Dungeoncraft post I promised some details on the history of the “Ad Astra!” universe. My initial idea was to present my players with a world not much different from we...
Although Asecia is still on hiatus, my Dungeoncraft column is back. And this time we venture into the great void aka outer space. I thought about changing the title of the column to...
During the last few months I have been working on a campaign setting called “Asecia”. The development of this world has been documented in my Dungeoncraft articles. But recently I was starting to...
In the last few weeks I wrote about my campaign world Asecia, its people, nations, history, magic, religion, secrets and even provided you with a short story to set the mood. Currently everything...
The world of Asecia is a world constantly in the flux. That’s true in several ways. The campaign I am planning will start with a revelation that will change the world for years...
There has always been D&D campaign settings that featured firearms, even the Forgotten Realms had their share of boomsticks with the gnomish smokepowder weapons. In 4th Edition Wizards has not only made Gnomes...
In most medieval-fantasy campaigns the gods are very real, they grant spells to their most devout followers and they sometimes even walk the earth. In a world like Asecia, I want religion (especially...
Secrets are what makes a campaign setting more interesting and deep. The old man sitting on the bench under the big tree in the village is not very interesting. But if he’s –...
Last time I showed you the original map that started it all. Today I want to explain you what I’ve changed and why I have made that changes. And you’ll get more details...
I am still working on my next episode of “Dungeoncraft” but I wanted to give you a small gift that should make waiting easier: the original map! It’s a photo I made with...